View Full Version : Ground Texturing in Photoshop?
Terin
June 20th, 2007, 03:34 PM
I've been starting to get into making maps with HEK, so I've been looking at tutorials. One of the tutorials on TheGhost's page shows how to create ground textures in Paint Shop Pro. There's a step where you need to create an alpha map. How would you do that in Photoshop? Is it even possible to do it in Photoshop?
Con
June 20th, 2007, 03:40 PM
http://img48.imageshack.us/img48/1594/untitled1wx2.jpg
DaaxGhost
June 20th, 2007, 03:56 PM
I usually right click on blue and click copy and make it named alpha1.
Con
June 20th, 2007, 04:39 PM
It's easier to just click the new channel button, it names it for you.
Kalub
June 20th, 2007, 05:26 PM
Yep.
The concept behind it is really quite simple.
DaaxGhost
June 20th, 2007, 05:38 PM
I usually do everything the hard way. And does anyone know where i can get Adobe CS2, I always get taken to cs3. and cs2 i have everything for.
Kalub
June 20th, 2007, 05:43 PM
Adobe Photoshop 7-CS3 are the same thing, with UI tweeks and some fancy new filters. Pick One.
Also If your speak of Warez you might get a spanking. :cop:
DaaxGhost
June 20th, 2007, 05:45 PM
Warez, oh no! I wasn't talking bout that I just wanted cs2 so i could begin making textures for Halo; When I get my HEK fixed.
DaneO'Roo
June 20th, 2007, 05:46 PM
Try to make your ground map a bit more detailed than what most people do. Most people just have flat green with lttle brown lines and it looks kinda fail. To me anyway.
Kalub
June 20th, 2007, 06:33 PM
Yes, use multiple shades and then use some burn and dodge on it. Then try to add a bit of detail on it. Make it fancy :)
Terin
June 20th, 2007, 09:35 PM
...it's going to have choke points and multi-shade pathways. Is that good enough for a map I'm never going to show to anyone? ._.
And also, I'm supposed to "save mask to alpha channel." What's that in Photoshop?
phase
June 21st, 2007, 12:22 AM
Or instead of following theghost's tutorial you can buy a good textureing with photoshop book book.
Terin
June 21st, 2007, 01:02 AM
There's a "creating Halo ground textures" book? Besides, I don't think I'd want to buy a whole book on how to save an alpha channel.
SMASH
June 21st, 2007, 01:09 AM
http://www.amazon.com/Advanced-Photoshop-Texturing-Andrew-Britton/dp/B00095M4Q4/ref=pd_bbs_sr_1/103-2338479-9947045?ie=UTF8&s=dvd&qid=1182402339&sr=8-1
Looks like a good book. Actually I think I'm going to buy it now ^_^.
Powered by vBulletin® Version 4.2.5 Copyright © 2024 vBulletin Solutions Inc. All rights reserved.