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View Full Version : My personal H2Vista port of Yoyorast Island.



{TLS}Udie
June 29th, 2007, 09:27 PM
As I have been told before and am going to follow I am just doing this as a challenge for myself, I am not going to put it up for downloading or anything.
Ok, now that I got that out of the way I kinda of surprised myself when I accomplished the bulk of my goal in about 6 hours, but I still need to make the shaders and add the various things in Sapien.

This is where I currently am, exporting it from 3Ds Max:
http://upload.ifap4u.com/uploaded_files/H2Vista_ports/H2Vista_Yoyorast-Island_3ds-Max.jpg

I will edit this with the actual game pics when I'm done building it(probably very late tonight or in the early morning).
Without FireScythe's various applications these ports would be MUCH harder :ohsnap:

wannabeapilot
June 29th, 2007, 09:35 PM
woah cool i love yoyoroast cant wait :D
please release it

{TLS}Udie
June 29th, 2007, 09:36 PM
woah cool i love yoyoroast cant wait :D
please release it
My stance on this is firm, I will not release it, that is the original Authors job.

wannabeapilot
June 29th, 2007, 09:41 PM
My stance on this is firm, I will not release it, that is the original Authors job.
but what if you got permission?

{TLS}Udie
June 29th, 2007, 09:42 PM
but what if you got permission?
I highly doubt that I would get permission.

[EJ] Bean
June 29th, 2007, 10:38 PM
I belive you could, my friend easily got in touch with yoyo to ask if he could make a UI of the map. My only concern is the difference in physics.

{TLS}Udie
June 29th, 2007, 10:38 PM
Bean;92135'] My only concern is the difference in physics.
Say what?

Cowfrommars
June 29th, 2007, 10:58 PM
Say what?

The difference in physics between Halo 1 and Halo 2.

Syuusuke
June 29th, 2007, 11:05 PM
I thought I already saw someone porting it to H2V=S

{TLS}Udie
June 29th, 2007, 11:14 PM
I thought I already saw someone porting it to H2V=S
Dunno where you heard that.

Chromide
June 30th, 2007, 12:02 AM
if your not going to release it then why are you posting about it here.....my guess is that you just want people to beg you to do so....

{TLS}Udie
June 30th, 2007, 12:04 AM
if your not going to release it then why are you posting about it here.....my guess is that you just want people to beg you to do so....
Nah, I just like to show people what I'm doing (> ^ ^)>

Stealth
June 30th, 2007, 12:18 AM
Does Yoyo know any thing about this? cause I think he's making Yoyo Rast Island V2 for both Halo CE and H2V. :/

Timo
June 30th, 2007, 12:19 AM
Releasing it wouldn't be a good idea.

Stealth
June 30th, 2007, 12:24 AM
agreed, unless Yoyo says ok, don't release it.

Chewy Gumball
June 30th, 2007, 12:40 AM
He said he's not going to release it...

Ki11a_FTW
June 30th, 2007, 12:58 AM
ill ask him if you can when he comes on aim

{TLS}Udie
June 30th, 2007, 01:12 AM
Releasing it wouldn't be a good idea.

agreed, unless Yoyo says ok, don't release it.
I'm not trying to be rude, but please read what I stated in the first page.


He said he's not going to release it...
Thank you.

Lightning
June 30th, 2007, 01:31 AM
Enjoy that water.

TheGhost
June 30th, 2007, 02:51 AM
All I see is a model ripped without Yoyo or my permission. If you want the challenge, then we can't stop you, but you can do it without openly acknowledging it. There isn't really much to be said about "porting" it other than me opening up yoyorast_276.max and exporting as an ASS file. Run it through compiling and lighting and it's essentially done. Shaders is the only thing you'd have to do. If you want a challenge I would highly suggest making your OWN map.

{TLS}Udie
June 30th, 2007, 05:41 AM
I think I just got owned. I am going to take your advice **hunts for ideas**

Timo
June 30th, 2007, 06:00 AM
I said what I said in response to other peoples posts, not yours.

Syuusuke
June 30th, 2007, 09:55 AM
Dunno where you heard that.

More like don't know where I saw it.

spookers622
June 30th, 2007, 12:27 PM
What are FireScythe's various applications? Can I have links to them?

Choking Victim
June 30th, 2007, 02:12 PM
Dunno where you heard that.
what do you mean you dont know where he heard that? lightning told you someone else was porting it in your other thread.

"one is my H2Vista port of Yoyorast"

Sorry, don't count on it. Yoyorast will not give you permission for that, not to mention he already has someone else doing it.

And that crowd texture is.......well, it's a crowd texture.

link (http://www.h2vista.net/forums/showthread.php?t=3706&page=2) 5th post on that page

FRain
June 30th, 2007, 02:15 PM
That was the same person's thread. Undie made the haloball thread which he stated "one of my ports is yoyorast" and then he made this thread with yoyorast island.

Arteen
June 30th, 2007, 02:39 PM
All I see is a model ripped without Yoyo or my permission. If you want the challenge, then we can't stop you, but you can do it without openly acknowledging it. There isn't really much to be said about "porting" it other than me opening up yoyorast_276.max and exporting as an ASS file. Run it through compiling and lighting and it's essentially done. Shaders is the only thing you'd have to do. If you want a challenge I would highly suggest making your OWN map.
He's not going to release it so I don't see how it affects you. Let him do what he wants. Besides, something like this could be a good learning experience in how to deal with shaders, lighting and the like in H2V. Like you said, the work is practically done for him, so he can conveniently head straight into shader work. How nice.

Stealth
June 30th, 2007, 02:51 PM
I think I just got owned. I am going to take your advice **hunts for ideas**
if you need any ideas, I can give you a few ideas I have, but just be warned I like to come up with map ideas with a Utah theme to them.

{TLS}Udie
June 30th, 2007, 03:06 PM
if you need any ideas, I can give you a few ideas I have, but just be warned I like to come up with map ideas with a Utah theme to them.
Please :D Part of the reason I do this and not make maps is that I don't have a very good imagination as far as level ideas go.

TheGhost
June 30th, 2007, 03:30 PM
He's not going to release it so I don't see how it affects you. Let him do what he wants. Besides, something like this could be a good learning experience in how to deal with shaders, lighting and the like in H2V. Like you said, the work is practically done for him, so he can conveniently head straight into shader work. How nice.

It has an effect if he's posting ripped models on the forums without the author's permission. There are plenty of other ways to work on shaders as well. I still stand by if he wants to become proficient at making maps, he should gain the experience by making his own. That's how we all did it, isn't it?

Snaver
June 30th, 2007, 03:46 PM
If he wishes to gain experience in the HEK by using someone else's model thats fine i guess.. plus he won't be releasing it. That's all fine, but going around, showing of ingame shots/renders etc, what's the point in that? Are you somehow trying to look cool? by doing so?

Just do it for 'fun' like you say, and keep it to your self, i see no point in creating threads about it, because all you will get is arguments etc, and noobs asking you to 'please release this map!'.

StankBacon
June 30th, 2007, 04:37 PM
http://www.halonews.org/stuff/yoyoh2v/


...

i got yoyo's permission to release if i want. (once its better)

but i got this ingame a few weeks ago.

Stealth
July 1st, 2007, 01:05 AM
Please :D Part of the reason I do this and not make maps is that I don't have a very good imagination as far as level ideas go.
ok, here is one, a map (earthy, city like) with a taco hell bell, a ware house, a mall, and a creek with a pond at one end. red sand for the ground, rocks that look like water has been running over it for years, and some trees.

STLRamsFan
July 1st, 2007, 01:41 AM
http://www.halonews.org/stuff/yoyoh2v/


...

i got yoyo's permission to release if i want. (once its better)

but i got this ingame a few weeks ago.

Looks pretty good so far, good job man.

AAA
July 1st, 2007, 02:00 AM
has more glow to it than the original :) very....could we get a closeup screen shot of the tube that leads towards the flag?

Digikid
July 1st, 2007, 10:52 AM
with the controls of H2V being as crappy as they are Yoyorast Island series will be quite a difficult map to run through.