View Full Version : -video\WIP- Ghost Boarding
Ki11a_FTW
July 6th, 2007, 07:01 PM
Well for yesterday and today ive been messing with scripts for ghost boarding.
I got it to work and made a animation for it :-)
Its still kind of sloppy but hey, its a start
http://youtube.com/watch?v=_nI8cWoVKyI
Con
July 6th, 2007, 07:13 PM
wow! Good job, +rep
Dole
July 6th, 2007, 07:21 PM
Whoa, good stuff!
PenGuin1362
July 6th, 2007, 07:39 PM
nice job, nice job indeed. btw it's "Click Click Boom" not boo
CtrlAltDestroy
July 6th, 2007, 07:43 PM
Hah, that's cool.
Ki11a_FTW
July 6th, 2007, 07:49 PM
nice job, nice job indeed. btw it's "Click Click Boom" not boo
i know it was a typo -_-, thx for the support guys
Im going to work on a warthog one soon
Stormwing
July 6th, 2007, 07:58 PM
oo very very niice! :D
HaloGuru
July 6th, 2007, 08:01 PM
Yea looks awesome, well done
Masterz1337
July 6th, 2007, 08:02 PM
Nice Job.
Limited
July 6th, 2007, 08:39 PM
Neat stuff :D
Con
July 6th, 2007, 08:44 PM
Wait, did someone change the title to TheGhost Boarding? >_>
Dole
July 6th, 2007, 08:55 PM
So Killa, the hijacking animation is completely separate from the normal "get-into-the-vehicle" animations, right?
As in, when getting into an unoccupied vehicle you don't hop on the front, swing around, and then land in the seat?
Syuusuke
July 6th, 2007, 09:05 PM
Can't you make a different, quicker "enter" animation and use that instead of the old enter-ghost one?
CtrlAltDestroy
July 6th, 2007, 09:08 PM
I don't think there are any commands to make a player enter a vehicle without playing the animation.
Ki11a_FTW
July 6th, 2007, 09:15 PM
HEY WHO CHANGED THE TITLE
And the Hijacking animation is the MC entering a different vehicle, then wen the AI exits i used a command that loads the player in to the ghost, and the seperate vehicle is destroyed until occupied by an ai again.
I will probly make some enter anim thats 1 keyframe for the enter animation
CtrlAltDestroy
July 6th, 2007, 09:28 PM
Then, when you want to manually enter a ghost, he'll just magically enter it without any animation.
Ki11a_FTW
July 6th, 2007, 09:36 PM
well maybe ill make it a different anim, a faster one. Trying to think if theres any way around this
Elite Killa
July 6th, 2007, 10:20 PM
I like! [/borat]
[BD] Spartan
July 6th, 2007, 10:36 PM
Finally, boarding to a ghost! +rep
Archon23
July 6th, 2007, 10:38 PM
Whoo finnally a working hijacking script. Hmmm.....maybe you could change the boarding anim to have the person to sorta swing to the other side and then have the "get in" animation.
Ki11a_FTW
July 6th, 2007, 10:41 PM
yeah i was thinking that
LlamaMaster
July 6th, 2007, 10:42 PM
I'm not gay, but I think I'll make an exception for you. Just...wow.
Skyline
July 6th, 2007, 10:53 PM
Is this just for a single player map or is this online as well?
Archon23
July 6th, 2007, 11:02 PM
Seeing as he said it works online, I'm guessing its for online too......though he also said its very laggy but this is still early on.
Ki11a_FTW
July 6th, 2007, 11:03 PM
im not 100% if it works online, i know that if it did it would be really laggy
but the way i did these scripts it should sync. but the boarding part would be very laggy
If vehicle_load_magic syncs then yes it will work
CtrlAltDestroy
July 6th, 2007, 11:20 PM
It won't work well online. Clients cannot perform any script command involving a server vehicle (unit_enter_vehicle, vehicle_unload, objects_attach, etc); therefore, the client wont see any of the fancy stuff (going into third person, animations). When he presses action to board, nothing will happen, then he'll just magically be in the vehicle a few seconds later.
Ki11a_FTW
July 6th, 2007, 11:29 PM
oh :smith:
didnt know that
ICEE
July 7th, 2007, 12:08 AM
thanks for putting a dumper on things... :suicide:
Love De Lux
July 7th, 2007, 06:31 AM
Awesome stuff ! +rep :)
Huero
July 7th, 2007, 08:35 AM
Next time you make an awesome movie like this spell successful correctly
Patrickssj6
July 7th, 2007, 11:18 AM
I'll take a look in a min once I get FLASH downloaded for Youtube.
Sounds good though. :)
Ki11a_FTW
July 7th, 2007, 12:51 PM
This is going in my up coming sp maps
Hunter
July 7th, 2007, 04:32 PM
awsome. cant wait till its perfected, looks awsome now.
FRain
July 7th, 2007, 04:33 PM
It won't work well online. Clients cannot perform any script command involving a server vehicle (unit_enter_vehicle, vehicle_unload, objects_attach, etc); therefore, the client wont see any of the fancy stuff (going into third person, animations). When he presses action to board, nothing will happen, then he'll just magically be in the vehicle a few seconds later.
no
Kornman00
July 7th, 2007, 05:16 PM
Don't just post "no" without explaining yourself, or I can just delete your post or cite it.
CtrlAltDestroy
July 7th, 2007, 05:34 PM
wtf r u talkn bout :saddowns:
Veegie
July 7th, 2007, 05:39 PM
Don't just post "no" without explaining yourself, or I can just delete your post or cite it.
Rain is exempt from that. For he is a super modder that produces high-quality content!
LlamaMaster
July 7th, 2007, 06:20 PM
Rain is exempt from that. For he is a super modder that produces high-quality content!
I lol'ed.
Duck > Llama
Sunray
July 7th, 2007, 06:48 PM
This looks great killa. Is it possible get the MC to enter the ghost without playing the standard enter ghost animation?
FRain
July 7th, 2007, 09:03 PM
Earlier there was a post there that said something along the lines of using it in an MP map, someone deleted it obviously.
AAA
July 7th, 2007, 09:10 PM
Wow.....why did we ever say boarding a vehicle with someone else in it was impossible? This is cool.
Crazy_aceR
July 7th, 2007, 11:49 PM
EP Killa awesome job on the boarding animation. Hope to see it in a MP map or a SP map. Keep it up!
TeeKup
July 8th, 2007, 03:17 PM
Make one for a scorpion and a wraith!!
o:
Archon23
July 8th, 2007, 03:52 PM
I wonder if its possible to get the "pound the back of the scorpion off and plant a grenade" boarding......
CtrlAltDestroy
July 8th, 2007, 04:59 PM
Maybe... we'll see. ;p
Ki11a_FTW
July 8th, 2007, 06:01 PM
....cmt has boarding i bet thats the secret
AAA
July 9th, 2007, 12:24 AM
Maybe... we'll see. ;p
How did I know that post coming? >.>
Kornman00
July 9th, 2007, 12:13 PM
How did I know that post coming?
Because it doesn't guarantee that it has\will been\be done?
Chizzle110
July 9th, 2007, 04:42 PM
thats good but the sparten was off the ghost while boarding but its still very good
Apoc4lypse
July 10th, 2007, 05:38 PM
oh :smith:
didnt know that
well... if the samus ball vehicle thing works then i'd imagine ther shud be a way to get it to work online... using the same methods I would imagine, idk tho...
otherwise idk, make an sp map?
Ki11a_FTW
July 10th, 2007, 06:29 PM
already am, i am curious to test it out ingame
maybe ill get llama master to test it with me
Hotrod
July 10th, 2007, 06:35 PM
This is looking awesome, I hope you get it working well. +rep to you sir.
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