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View Full Version : How to do glass



beele
July 31st, 2007, 05:17 AM
First of all, I've read the tutorial included with the map editor, but I can't get it to work (the glass doesn't even has to be breakable, but i would be nice).

Here's what I did:

Made the level.
Selected the faces that should become glass.
Detached them and named the new object %glas
In the material editor I made a new material and called it glas
Where it says Material#03 i changed that to zanzibar glas%-
This points to the right folder and shader, and it works when compiling, but in sapien is shows up just being black
It's a custom build shader, but I actually copied all the settings from the default glass shaderSomeone knows how to get this to work?

JackRabbit72380
July 31st, 2007, 05:25 AM
Open the bitmap and uncheack unused.

beele
July 31st, 2007, 05:35 AM
Alright that fixed it:) no need anymore for this thread so I'll close it.