View Full Version : Enemy Territory: Quake Wars demo!
Snowy
September 10th, 2007, 06:43 PM
Well, the demo is out. You can choose your mirror here (http://community.enemyterritory.com/index.php?q=node/130). The demo is much better than the beta, and the graphics look hawt! The game is objective-based, so while "run and gun" works, it's best to work with your team. The game has a slight learning curve, but it doesn't take away from the fun.
I encourage everybody to give it a try :)
Pooky
September 10th, 2007, 07:02 PM
system reqs?
Snowy
September 10th, 2007, 07:12 PM
SOFTWARE REQUIREMENTS
Microsoft(R) Windows(R) XP/Vista (Windows 95/98/ME/2000 are unsupported)
Microsoft DirectX(R) 9.0c (included)
HARDWARE REQUIREMENTS
CPU: Intel(R) Pentium(R) 4 2.8 GHz or AMD(R) Athlon(TM) XP 2800+processor (Pentium 4 3.0GHz or equivalent for Windows Vista)
RAM: 512MB RAM (768MB for Windows Vista)
Video Card: 128MB NVIDIA(R) Geforce(TM) 5700 or ATI(TM) Radeon(TM) 9700 (full list of supported chipsets below)
Sound Card: 100% DirectX 9.0c compatible sound card
HDD Space: 750MB of free hard drive space, plus 200MB for Windows swap file
Internet: Broadband connection and service required for full gameplay and downloads. Features may change without notice.
SUPPORTED VIDEO CHIPSETS NVIDIA
GeforceFX Series (5700 or higher, not including 5700LE and 5700VE)
NVIDIA Geforce 6 Series (6200 or higher)
NVIDIA Geforce 7 Series (7300 or higher)
NVIDIA Geforce 8 Series
ATI Radeon 9700 or higher
ATI Radeon X700 or higher
ATI Radeon X1650 or higher
Pooky
September 10th, 2007, 07:14 PM
Odd, that almost sounds like I'd be able to play it with a PC that hasnt been upgraded since 2005 (and it was mid range then). Must be like H2v where the minimum system requirements gets you the ability to launch the game, but it's completely unplayable.
Mr Buckshot
September 10th, 2007, 08:16 PM
It's based on an upgraded Doom 3 engine. It should be less demanding than H2V, plus the high requirements are justified by fantastic visuals. Anyway the requirements are similar to Quake 4's, save for video memory requirement (then again 128MB+ is a must these days). Quake 4 was more demanding than Doom 3 but wasn't a bitchy hog like other games. And if I remember, one of Doom 3's best points was that it didn't look like an eyesore at low settings and you could hit 30 fps if you just made minimum requirements.
I think my 7600 GT should handle the game fine, around the settings of Quake 4 (1280x720 windowed on full).
Con
September 10th, 2007, 08:58 PM
How's it better than the beta? I don't feel like downloading it to find out.
Snowy
September 10th, 2007, 09:17 PM
How's it better than the beta? I don't feel like downloading it to find out.
Better graphics, the map is much more balanced, better hit-detection, better netcode, anti-lag features... 5,000 more people playing :p Better sound... some more stuff... overall, it's just better :)
DrunkenSamus
September 10th, 2007, 09:23 PM
And its Quake...how can you deny that?
Emmzee
September 10th, 2007, 09:30 PM
SOFTWARE REQUIREMENTS
Microsoft(R) Windows(R) XP/Vista (Windows 95/98/ME/2000 are unsupported)
Microsoft DirectX(R) 9.0c (included)
HARDWARE REQUIREMENTS
CPU: Intel(R) Pentium(R) 4 2.8 GHz or AMD(R) Athlon(TM) XP 2800+processor (Pentium 4 3.0GHz or equivalent for Windows Vista)
RAM: 512MB RAM (768MB for Windows Vista)
Video Card: 128MB NVIDIA(R) Geforce(TM) 5700 or ATI(TM) Radeon(TM) 9700 (full list of supported chipsets below)
Sound Card: 100% DirectX 9.0c compatible sound card
HDD Space: 750MB of free hard drive space, plus 200MB for Windows swap file
Internet: Broadband connection and service required for full gameplay and downloads. Features may change without notice.
SUPPORTED VIDEO CHIPSETS NVIDIA
GeforceFX Series (5700 or higher, not including 5700LE and 5700VE)
NVIDIA Geforce 6 Series (6200 or higher)
NVIDIA Geforce 7 Series (7300 or higher)
NVIDIA Geforce 8 Series
ATI Radeon 9700 or higher
ATI Radeon X700 or higher
ATI Radeon X1650 or higher
2.8 GHz? Weird, I have 2.4 GHZ and I can play it just fine.
Mr Buckshot
September 10th, 2007, 10:17 PM
Like I said, it's a Doom 3 engine, it's more forgiving than many other engines except Source.
haven't downloaded yet, will do so this weekend.
Pooky
September 10th, 2007, 11:24 PM
It's based on an upgraded Doom 3 engine. It should be less demanding than H2V, plus the high requirements are justified by fantastic visuals.
Well, it does rely pretty heavy on bump-maps :P
Anyway the requirements are similar to Quake 4's, save for video memory requirement (then again 128MB+ is a must these days). Quake 4 was more demanding than Doom 3 but wasn't a bitchy hog like other games. And if I remember, one of Doom 3's best points was that it didn't look like an eyesore at low settings and you could hit 30 fps if you just made minimum requirements.
I think my 7600 GT should handle the game fine, around the settings of Quake 4 (1280x720 windowed on full).
I have Quake 4, and I can play it on medium settings at 1024 x 768 windowed on my rx1600, so I guess I can try playing this. My processor is degrading in usefulness a lot faster than my video card, though.
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