View Full Version : The hard science of video games (56k warn)
Teh Ganon
September 15th, 2007, 03:07 PM
Well I recently got the October 2007 issue of Popular Science magazine and they had what I thought was a rather interesting article. So I made some scans, enjoy.
http://i171.photobucket.com/albums/u302/tehganon/scivid1.jpg
http://i171.photobucket.com/albums/u302/tehganon/scivid2.jpg
http://i171.photobucket.com/albums/u302/tehganon/scivid3.jpg
http://i171.photobucket.com/albums/u302/tehganon/scivid4.jpg
http://i171.photobucket.com/albums/u302/tehganon/scivid5.jpg
http://i171.photobucket.com/albums/u302/tehganon/scivid6.jpg
thehoodedsmack
September 15th, 2007, 03:15 PM
Nifty.
Abdurahman
September 15th, 2007, 03:16 PM
Cool stuff!
Hotrod
September 15th, 2007, 05:08 PM
Pretty cool.
itszutak
September 15th, 2007, 06:26 PM
Sweet. Just a bit confusing to read vertically, however. <_<
Con
September 15th, 2007, 10:04 PM
Good read.
SnaFuBAR
September 16th, 2007, 12:09 AM
:takes notes:
Agamemnon
September 16th, 2007, 12:48 AM
:takes notes:
Good girl.
Rob Oplawar
September 16th, 2007, 04:03 PM
Saw this in PopSci last week. Good read! Makes me fall in love with the industry even more.
Terry
September 16th, 2007, 05:54 PM
Sweet. Just a bit confusing to read vertically, however. <_<
Isn't that how you normally read? :P
But anyway, this is indeed a very enlightening topic. I didn't know of some of those limitations especially that liquid was THAT hard to mimic.
I always considered video game making as a career but I feel I lack the drive and logic-solving capabilites required for such a field.
*sigh*
dg
September 16th, 2007, 07:17 PM
A great read, thanks man!
ExAm
September 16th, 2007, 11:56 PM
I got this issue last week as well. Good stuff.
Teh Ganon
September 17th, 2007, 05:02 PM
I got this issue last week as well. Good stuff.
As did I, but I didnt pick the magazine up to start reading it until the other day...
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