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View Full Version : My dumbass questions :-).



karnautrahl
October 13th, 2007, 04:10 PM
Ok I firstly admit I don't have the brains/patience that modders have, so please forgive my simple queries.

I used to mess with HaloCE a little, and was able to edit the damage values and other physics without masses of thought on my part.

Is this easily possible with Halo 2 or is it now a lot more complex? I've been on the forum a couple of hours trying to work this out.

3 things I want to mess with if it's not too complex. Firstly weapons damage/effects. Secondly time distortion, (maybe impossible with the Halo engine? Speeding up or slowing down the enemy with respect to yourself--single player!--lol). Thirdly, Field of view-I saw someone asked this question of FOV elsewhere and no answer came. Is this easy or a bugger to do? I tried to search but the forum engine comes back with the search term is too short LOL.

Am I simply not advanced enough to be editing Halo 2 LOL (It's an impression!..I'm not an old school hacker of any kind and cannot work out Sapien or Guerilla at all...so think very basic skills if any!). In my favour I was able to make very basic changes in Halo 1 on xp with the right tools.

I went on a bit sorry...vodka :-). However I'd really appreciate help/pointers if at all possible. I just want to mess about on a basic level.

Syuusuke
October 13th, 2007, 04:20 PM
There is a fov hack, but it only worked on the previous version of Halo 2 (before the update) and in stock multiplayer maps, it came with a thirdperson hack too =D

For everything else, I don't know, really, I can guess that modifying damage won't work with the EK that came with Halo 2. Also speeding up/slowing down, I remember some one made a speed hack...private of course.

Vicky
October 13th, 2007, 04:29 PM
Well for instance, i've tried making a hog go way faster than normal, as soon as you start modding that stuff the map will compile and build but the map won't show up ingame, so it's pretty limited for what you can change (for now). The moddiest thing i've seen myself is an smg shooting nades, pretty deadly...

Zeph
October 13th, 2007, 04:32 PM
Pretty much the only thing you can do is make custom bsps. Anything more than that and you break Live's TOS.

karnautrahl
October 13th, 2007, 05:24 PM
Well I was looking for stuff for single player...nothing to do with Live etc (I can't use that anyway, without paying...I'm a tight git!).

343guiltymc
October 13th, 2007, 10:49 PM
Well I was looking for stuff for single player...nothing to do with Live etc (I can't use that anyway, without paying...I'm a tight git!).
Urh no SP modding?

karnautrahl
October 13th, 2007, 11:37 PM
crikey..ok I'llleave it a year or two. Daft rule if i understand right that bungie has...no SP modding. Who thinks up such nonsense? LOL

karnautrahl
October 15th, 2007, 03:43 PM
I've give up.

I don't understand or believe that someone sat down and decided to ban modding the SP game. Crazy and boring. I also probably got the wrong end of the stick too :-).

I'll give it 12 months, maybe then I can find an easy HMT style tool to fiddle with. That's all I wanted-that and a little time distortion (like you can with UT3). I'm not a serious modder in the slightest, just messing around for a bit of fun.

Thanks anyway folks.

QTip05
October 15th, 2007, 04:16 PM
I've give up.

I don't understand or believe that someone sat down and decided to ban modding the SP game. Crazy and boring. I also probably got the wrong end of the stick too :-).

I'll give it 12 months, maybe then I can find an easy HMT style tool to fiddle with. That's all I wanted-that and a little time distortion (like you can with UT3). I'm not a serious modder in the slightest, just messing around for a bit of fun.

Thanks anyway folks.
if you would wait a few months, there will be such a tool. i cant tell you anymore about it, but it will change h2v.

Dr Nick
October 15th, 2007, 04:39 PM
Also, the decision to make it a GFWL game is what made Bungie lock up the H2EK.

Zeph
October 15th, 2007, 05:03 PM
I've give up.

I don't understand or believe that someone sat down and decided to ban modding the SP game.

Enter XBL Achievements.

UXB
October 15th, 2007, 05:20 PM
I've give up.

I don't understand or believe that someone sat down and decided to ban modding the SP game. It a perfect example of the law of un-intended consequences. People wanted achievements more than they wanted the ability to change the game. Achievements require a fixed structure or they are meaningless. Fixed structures prohibit new levels. The more centralized the Game experience as in Windows Live the more structured and prohibitive it will be.

You can't expect a primarily Xbox company to think like a PC company. Bungie never offered a development SDK like Valve or Unreal. It was Gearbox, a primarily PC company, who developed the Halo CE editing kit which is pretty close to an SDK. Halo 2’s HEK is a map editor which is what they promised. It may not be what you heard but it is what they promised.

Terin
October 17th, 2007, 08:55 PM
Hm, we demanded achievements? From the way of the entire sites are dedicated to creating unique Halo Custom Edition maps, it's hard to believe they would see the other way.

Then again, XBL or Microsoft or whatever the department is called probably wanted to see how the whole system would work, and we have the result now.

Everything is as promised, but it's like we've seen those promises through a magnifying glass; they seemed really great, but out on the side, many features we've had have been changed negatively or removed.

karnautrahl
December 27th, 2007, 12:49 PM
it's a crying shame that they really thought people want some daft meaningless game achievements over flexibility and modability. The one negative part of an otherwise excellent series (just completed Halo 3 as well, and banging my head on a brick wall just trying to get my screenshots!!!).

Cortexian
January 3rd, 2008, 12:31 AM
it's a crying shame that they really thought people want some daft meaningless game achievements over flexibility and modability. The one negative part of an otherwise excellent series (just completed Halo 3 as well, and banging my head on a brick wall just trying to get my screenshots!!!).
It's been discussed to death already. Your a year late.

Mr Buckshot
January 3rd, 2008, 12:37 AM
it's a crying shame that they really thought people want some daft meaningless game achievements over flexibility and modability. The one negative part of an otherwise excellent series (just completed Halo 3 as well, and banging my head on a brick wall just trying to get my screenshots!!!).

No, if they were that mentally retarded, they wouldn't be big businessmen making big profits.

Microsoft hates user-created content (for the same reason, they ordered a team to shut down their Halo-themed total conversion mod for C&C Generals). Of course they won't let players toy around too much with the game engine.

And I suspect that Microsoft also made Hired Gun block custom content because if there was an editing kit, think about all the cheating and shit that could potentially disrupt GFWL, and so on.