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View Full Version : [UNREAL] UE3 Tutorials From the Maker of Torlan and Rankin (UT2004)



Phopojijo
October 16th, 2007, 08:35 PM
http://book.hourences.com/tutorialimages/ue3water/final1.jpg

Here's some basic ideas when making materials in Unreal Engine 3... his full list of tutorials (http://book.hourences.com/tutorialsindex.htm) include topics like scripted content streaming.

Materials 1 (http://book.hourences.com/tutorialsue3mated.htm) - Basic
Materials 2 (http://book.hourences.com/tutorialsue3mated2.htm) - Intermediate
Materials 3 (http://book.hourences.com/tutorialsue3mated3.htm) - Advanced

The materials aren't necessarily *harder* -- just a lot more nodes and harder to learn from until you understand what's really going on. If you ever used Hypershade then it's pretty damn obvious for you.

Acceptable Nodes in Material Editor (http://book.hourences.com/tutorialsue3matexpressions.htm)

Outdoor Water (http://book.hourences.com/tutorialsue3water.htm) (example (http://book.hourences.com/tutorialimages/ue3water/final1.jpg))
Indoor Water (http://book.hourences.com/tutorialsue3water2.htm) (example (http://book.hourences.com/tutorialimages/ue3water/resultindoor.jpg))

Maybe that'll tempt people looking for a new engine to play around with XD

jahrain
October 16th, 2007, 10:56 PM
Is UE3 out yet?

Phopojijo
October 16th, 2007, 11:10 PM
For the public? It'll be with Unreal Tournament 3 full in November.

Er, with the exception of the editor that came out with Roboblitz...

Kybo_Ren
October 17th, 2007, 05:58 AM
And BiA:HH uses the Unreal3 engine, and will *probably* ship with a full mod kit.

Tweek
October 17th, 2007, 06:20 AM
*adds to favourites :D

jahrain
October 17th, 2007, 06:49 AM
I wonder if there will be a bare bones U3 Runtime for starting up developers that is open up to anyone, sort of like the unreal 2 runtime. I mean, unreal editor for ut3 might be great to prototype game ideas with an already finished game, but I have a group of friends who are looking into building a full on game from scratch, and the unreal 3 engine seems pretty suitable engine to start with.

DaneO'Roo
October 17th, 2007, 07:18 AM
*favorited*

Also, it IS alot like hypershade o_O

Tweek
October 17th, 2007, 10:13 AM
I wonder if there will be a bare bones U3 Runtime for starting up developers that is open up to anyone, sort of like the unreal 2 runtime. I mean, unreal editor for ut3 might be great to prototype game ideas with an already finished game, but I have a group of friends who are looking into building a full on game from scratch, and the unreal 3 engine seems pretty suitable engine to start with.

to bad you've got to dish out MILLIONS for the licence to use the U3 engine though.

Phopojijo
October 17th, 2007, 06:51 PM
to bad you've got to dish out MILLIONS for the licence to use the U3 engine though.From what I've read a lot of that is in loyalty percentages though.

Still, the down payment is more than any person/group of people could reasonably afford. (Provided you don't get a deal like Red Orchestra or Black Powder Red Earth got. Red Orchestra was because they won MSU... Black Powder Red Earth I'm not sure what their deal was...

343guiltymc
October 21st, 2007, 05:31 PM
Well U3 engine still has pixar like quality sans the cost.