Inferno
December 19th, 2007, 04:43 PM
Ok i've already said this but its got to the point where i need thread for it.
Me and malolo are doing a SP map and hes got most of the bipeds and stuff ready but i cant get a working sp scenario. so far i've done as follows.
1. reinstalled HEK and got a completely clean tag set.
2. downloaded all of the necessary scenarios from halo maps.
3. extracted the rest of the tags i needed from clean PC maps.
on every map i try to open, besides b30, i get
12.18.07 18:48:30 a hobo pc 01.01.00.0609 ----------------------------------------------
12.18.07 18:48:30 reference function: _write_to_error_file
12.18.07 18:48:30 reference address: 401b13
12.18.07 18:48:30 Couldn't read map file './a_hobobeta.map'
12.18.07 18:48:31 CreateDevice succeeded with refresh rate = 0
12.18.07 18:48:32 DirectInput: 'Acquire (keyboard)' returned (DIERR_OTHERAPPHASPRIO#-2147024891)
12.18.07 18:48:33 Increasing sound decompression buffer size to 1048576 bytes
12.18.07 18:49:50 EAX: 0xFFFFFFFE
12.18.07 18:49:50 EBX: 0x00000002
12.18.07 18:49:50 ECX: 0x00A4E2F8
12.18.07 18:49:50 EDX: 0x00000005
12.18.07 18:49:50 EDI: 0x094ED000
12.18.07 18:49:50 ESI: 0x00000000
12.18.07 18:49:50 EBP: 0x00A4E30C
12.18.07 18:49:50 ESP: 0x0013F004
12.18.07 18:49:50 EIP: 0x005AB968, 66 8B 04 3E ?????
12.18.07 18:49:50 6F697461 ?????
12.18.07 18:49:50 00000008 ?????
12.18.07 18:49:50 EXCEPTION_ACCESS_VIOLATION
since i could open b30 i started work on that map and i compiled my scripts and what not and loaded it up in game for a test... and what do you know?
the pelicans crash all over the place. i have no idea why they just are! i compared the pelican from my tags to the pc pelican using HMT and there is no difference in the vehicle or the physics. I'm guessing the recorded anims are just fuxed.
so i'm asking someone to plz upload a clean , and working scenario for me OR plz explain wtf is wrong with my tags.
Me and malolo are doing a SP map and hes got most of the bipeds and stuff ready but i cant get a working sp scenario. so far i've done as follows.
1. reinstalled HEK and got a completely clean tag set.
2. downloaded all of the necessary scenarios from halo maps.
3. extracted the rest of the tags i needed from clean PC maps.
on every map i try to open, besides b30, i get
12.18.07 18:48:30 a hobo pc 01.01.00.0609 ----------------------------------------------
12.18.07 18:48:30 reference function: _write_to_error_file
12.18.07 18:48:30 reference address: 401b13
12.18.07 18:48:30 Couldn't read map file './a_hobobeta.map'
12.18.07 18:48:31 CreateDevice succeeded with refresh rate = 0
12.18.07 18:48:32 DirectInput: 'Acquire (keyboard)' returned (DIERR_OTHERAPPHASPRIO#-2147024891)
12.18.07 18:48:33 Increasing sound decompression buffer size to 1048576 bytes
12.18.07 18:49:50 EAX: 0xFFFFFFFE
12.18.07 18:49:50 EBX: 0x00000002
12.18.07 18:49:50 ECX: 0x00A4E2F8
12.18.07 18:49:50 EDX: 0x00000005
12.18.07 18:49:50 EDI: 0x094ED000
12.18.07 18:49:50 ESI: 0x00000000
12.18.07 18:49:50 EBP: 0x00A4E30C
12.18.07 18:49:50 ESP: 0x0013F004
12.18.07 18:49:50 EIP: 0x005AB968, 66 8B 04 3E ?????
12.18.07 18:49:50 6F697461 ?????
12.18.07 18:49:50 00000008 ?????
12.18.07 18:49:50 EXCEPTION_ACCESS_VIOLATION
since i could open b30 i started work on that map and i compiled my scripts and what not and loaded it up in game for a test... and what do you know?
the pelicans crash all over the place. i have no idea why they just are! i compared the pelican from my tags to the pc pelican using HMT and there is no difference in the vehicle or the physics. I'm guessing the recorded anims are just fuxed.
so i'm asking someone to plz upload a clean , and working scenario for me OR plz explain wtf is wrong with my tags.