PDA

View Full Version : Silo 3d -best organic modeling I have ever seen...



kenney001
January 27th, 2008, 02:30 AM
http://nevercenter.com/

fun to mess around in....

Tweek
January 27th, 2008, 02:36 AM
looks like a straight copy from mudbox, only they added some polygonal modelling tools.

Kalub
January 27th, 2008, 04:51 AM
I'm going to have to agree. I only played with it for about 5 minutes, but did it seem that mudbox runs better when you subdivide multiple times?

I would much rather model my architectural objects/scenes in max and then import them over and detail them. This whole "lets make it simple and cram everything into one piece of software and not really specialize our product" is dumb.

LlamaMaster
January 28th, 2008, 12:32 PM
I'm not impressed at all. All I'm seeing from these demo videos are tools that are copied from zbrush and 3ds max. It's actually kind of making me somewhat mad how much they copied from zbrush. (i have never used mudbox so I wouldn't know) Also, I know how competition from rivaling companies brings about pressure to create better programs, but there are way to many out there that do basically the same thing, and it makes it very confusing. In my opinion there should be a max of 2 programs for organic, and 2 for structural. I doubt I'll ever need anything more than max and zbrush.

DOMINATOR
January 28th, 2008, 07:11 PM
I'm not impressed at all. All I'm seeing from these demo videos are tools that are copied from zbrush and 3ds max. It's actually kind of making me somewhat mad how much they copied from zbrush. (i have never used mudbox so I wouldn't know) Also, I know how competition from rivaling companies brings about pressure to create better programs, but there are way to many out there that do basically the same thing, and it makes it very confusing. In my opinion there should be a max of 2 programs for organic, and 2 for structural. I doubt I'll ever need anything more than max and zbrush.
i don't agree with you at all.

so what would your 4 programs be? Max, maya, zbrush, mudbox? what about autocad?
more programs the better. you either can model or you can't.

Jay2645
January 28th, 2008, 07:33 PM
Quite personally, I find that I can model fine with just 3DS. Anything more bogs down my computer.