View Full Version : Teleporter issue
Vicky
April 5th, 2008, 09:03 AM
I'm having trouble with the teleporters, when i set the entry and exit dir and test it locally it works fine, when i run that exact same map on my server and try the teles the direction mc exits isn't changed. Anyone know how to fix this?
xBigDaddyx117
April 5th, 2008, 09:08 PM
I was haveing the same problem, it seemed that the hosts teles worked fine.
Vicky
April 5th, 2008, 10:35 PM
Looks like every custom map has this issue...
Vicky
April 9th, 2008, 09:25 AM
Would it be possible (korn?) to create a crate that doesnt have this problem? Accourding to the help a crate can be a teleporter as well...
johnnyblaz20
April 9th, 2008, 07:14 PM
Huh, That would be nice if that would fix the problem.
Could a crate object actually teleport you or would that just be the visual part of the tele?
Vicky
April 9th, 2008, 07:34 PM
Maybe that's what they meant in the help, in that case a crate could be anything :P
johnnyblaz20
April 9th, 2008, 10:13 PM
F-IT. I'll teleport sideways.:confused2:
When a map is released before being perfected it is very noticable. The same rule applys to games and TOOLS. Being the optimistic person that i am i feel its an advantage so to speak. People's standards on a map's release can only be as high as the tools they are working with. Now where are all the half/kickass maps. lol
Sorry for beating that dead horse.
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