p0lar_bear
April 13th, 2008, 04:01 AM
So this morning I booted up my 360 to check out if my XBL was still gold and to see what was crappening on Halo 3. Much to my excitement, I find that Bungie has put up an Infection playlist for DXPW. I hop in, expecting to find the same fun, epic battles I've experienced in the few I've played on customs.
...and three games later, I'm severely disappointed and feel like I just got ripped off bigtime.
The main problem I have with this is shielded, lowgrav zombies. Am I the only person who feels that this in itself completely kills the point? I would understand this a bit more if it were the case with only Alpha Zombies, but no. All of them have sheilds and can jump high; Alphas have MORE shields and can jump highER. What's more, the weapon you're supplied with that can actually do any damage worth a damn isn't any good until your attacker is in bullshit range of you, where ping is king and what you see doesn't mean a damn thing. The magnum is all but useless, since its accuracy is crap at far ranges, and with its rate of fire, by the time your target gets within useful range, you end up switching for your shotgun, which, by the time it's ready, you've got a plasma sword taking up your chest cavity.
Ever since Halo 2, the whole idea was that zombies were easy to kill if you could aim, but in groups, they pose a major threat, where player skill actually determined your survival as the last man standing. But here, being the last man standing is all about squatting in a corner, counting how long it takes for someone to come along and poke you in the tummy, since the only "bonus" you get as the last man is a waypoint visible to all enemies. Yay.
No, I'm not mad because I haven't been the winner of any of these games I played. I haven't won an Infection gametype to date (as far as I remember), and managed to lose horribly in a few, but then, I still had fun. My point here is that I was promised an Infection playlist, but I never found one.
...and three games later, I'm severely disappointed and feel like I just got ripped off bigtime.
The main problem I have with this is shielded, lowgrav zombies. Am I the only person who feels that this in itself completely kills the point? I would understand this a bit more if it were the case with only Alpha Zombies, but no. All of them have sheilds and can jump high; Alphas have MORE shields and can jump highER. What's more, the weapon you're supplied with that can actually do any damage worth a damn isn't any good until your attacker is in bullshit range of you, where ping is king and what you see doesn't mean a damn thing. The magnum is all but useless, since its accuracy is crap at far ranges, and with its rate of fire, by the time your target gets within useful range, you end up switching for your shotgun, which, by the time it's ready, you've got a plasma sword taking up your chest cavity.
Ever since Halo 2, the whole idea was that zombies were easy to kill if you could aim, but in groups, they pose a major threat, where player skill actually determined your survival as the last man standing. But here, being the last man standing is all about squatting in a corner, counting how long it takes for someone to come along and poke you in the tummy, since the only "bonus" you get as the last man is a waypoint visible to all enemies. Yay.
No, I'm not mad because I haven't been the winner of any of these games I played. I haven't won an Infection gametype to date (as far as I remember), and managed to lose horribly in a few, but then, I still had fun. My point here is that I was promised an Infection playlist, but I never found one.