kid908
April 24th, 2008, 11:08 PM
DA(death arena)
game type supported:
slayer varients
ctf(cut the faggot) varients
some others i can't remember:eyesroll:
players:
max:16
min:1
recomendations:
gametype: shotguns, hammers, swords, or normal ctf/slayer/king of teh hill
players: 3-8
description:
a floating 2 story cage multiplayer map with flag rooms at top floor. the map size is about 4 crate by 4 crate for bottom floor; 2 crate by 1 crate for each team + 2 crate by 2 crate non-floored center area. team work will be needed to get flag without being killed. 1 turret per side will not spawn if detached. red side faces wall with red lights, blue side has energy field thing against wall. many scenery in nonplayable/reachable in normal gameplay such as vehicle display, flying soccer ball, and spartan laser.
known glitches:
blue wall falls apart at random attacks; can't repeat completely but happens a few times; no known cause for this reason.
download:
http://www.bungie.net/forums/posts.aspx?h3fileid=31186129
DA: Death Arena blue side looking to red
http://a720.ac-images.myspacecdn.com/images01/65/l_467cde574a3f655db11d56a0a984d307.jpg
DA: Death Arena red side looking to blue
http://a280.ac-images.myspacecdn.com/images01/40/l_9e9caa93f45cec1d936772530f319777.jpg
DA: Death Arena blue perspective view
http://a176.ac-images.myspacecdn.com/images01/66/l_be9bdfc614110cfc90c9985492d72907.jpg
DA: Death Arena red perspective view
http://a255.ac-images.myspacecdn.com/images01/28/l_0ef2df6e537d7d74ec5bb9aa0b90ae96.jpg
game type supported:
slayer varients
ctf(cut the faggot) varients
some others i can't remember:eyesroll:
players:
max:16
min:1
recomendations:
gametype: shotguns, hammers, swords, or normal ctf/slayer/king of teh hill
players: 3-8
description:
a floating 2 story cage multiplayer map with flag rooms at top floor. the map size is about 4 crate by 4 crate for bottom floor; 2 crate by 1 crate for each team + 2 crate by 2 crate non-floored center area. team work will be needed to get flag without being killed. 1 turret per side will not spawn if detached. red side faces wall with red lights, blue side has energy field thing against wall. many scenery in nonplayable/reachable in normal gameplay such as vehicle display, flying soccer ball, and spartan laser.
known glitches:
blue wall falls apart at random attacks; can't repeat completely but happens a few times; no known cause for this reason.
download:
http://www.bungie.net/forums/posts.aspx?h3fileid=31186129
DA: Death Arena blue side looking to red
http://a720.ac-images.myspacecdn.com/images01/65/l_467cde574a3f655db11d56a0a984d307.jpg
DA: Death Arena red side looking to blue
http://a280.ac-images.myspacecdn.com/images01/40/l_9e9caa93f45cec1d936772530f319777.jpg
DA: Death Arena blue perspective view
http://a176.ac-images.myspacecdn.com/images01/66/l_be9bdfc614110cfc90c9985492d72907.jpg
DA: Death Arena red perspective view
http://a255.ac-images.myspacecdn.com/images01/28/l_0ef2df6e537d7d74ec5bb9aa0b90ae96.jpg