UnrealEd's cinema feature in Vista
Hey, I'm having a problem with UnrealEd. I've set up a camera path in my level and try to preview it. It starts out working around where the camera is by default and it moves to the first interpolation point. It them proceeds to the second point as it should. However, whenever it tries to move on to the third, it crashes. Anyone know if this is a problem with Vista or just something screwy with my bsp? I've been trying to get UnrealEd installed on my XP machine, but it's going slowly.
Re: UnrealEd's cinema feature in Vista
Versions of UnrealED and videocard drivers/videocard would be helpful.
Re: UnrealEd's cinema feature in Vista
Unreal Level Editor - Build UT2004_Build_[2005-11-23_16.22]
nVidia GeForce Go 7900GS
ForceWare version 156.69 (latest for this card)
Video BIOS version 5.71.22.28.01
Re: UnrealEd's cinema feature in Vista
Lol, forgot about this thread. Problem was solved. Turned out matine glitched and spawned a few hundred extra null interpolation points outside the BSP subtractions. The problem made itself apparent when I saved the file under a different name and rebuilt the level to play.
17 hours later....
lol, forgot to hist post.