Re: What is UT3 capable of?
Considering Frontlines fuel of war has recharging energy, melee, global grenades, no double jump/tricky crap, and alot of the other listed, I'd assume that it should be possible.
If not as ut3, a Fuel of war mod though.
Re: What is UT3 capable of?
Just about all of that is possible with mutators, save for anything that modifies the original game data, IE a custom UI would not be possible, I don't think. The only thing that is affected is in-game stuff.
For the most part though you can do pretty much any of that stuff if you have the programming know-how. It's scripting-based, much like Quake, just more complex.
Re: What is UT3 capable of?
Custom UI is possible and well-since-done...
Not anywhere near easy but...
Re: What is UT3 capable of?
Pretty much everything is possible just about.
Re: What is UT3 capable of?
So you want to make a Halo mod for UT3 Inferno?
Re: What is UT3 capable of?
Everything I see in that list is absolutely possible. UT3 is one of the most flexible engines I've ever seen.
Re: What is UT3 capable of?
So any tips or tutorials you guys want to link me? I'm going into a brand new engine that I've never used before. I'm kind of scared. :saddowns:
Re: What is UT3 capable of?
Re: What is UT3 capable of?
Thanks man. Hopefully this project will work out and we will be playing the same old game with a better net game and shader engine some day. ;)