Quickly Creating Forerunner Structures
I get asked a lot how to make those forerunner uprights like you see on the delta temples, beam towers, and other such stuff. There's a really simple approach to this, so here it is documented for you guys :party:

Re: [Tutorial] Quickly Creating Forerunner Structures
Did it have to be one big picture? My internet is having a heart attack loading that thing. Split it up into pieces please :)
Re: [Tutorial] Quickly Creating Forerunner Structures
Re: [Tutorial] Quickly Creating Forerunner Structures
Can't you just use chamfer on the bridged edges to create those details instead of quickslice?
Re: [Tutorial] Quickly Creating Forerunner Structures
Quote:
Originally Posted by
DEEhunter
Can't you just use chamfer on the bridged edges to create those details instead of quickslice?
You could do that, but chances are that
a) it would become a non-planar face
b) you won't get the angle you want
Re: [Tutorial] Quickly Creating Forerunner Structures
Wish I made my forerunner tutorial easy as this to follow.
Re: [Tutorial] Quickly Creating Forerunner Structures
One odd thing I've noticed is that a good number of towers in H2 use 26.6º angles rather than 30º. Dunno why, but it looks better than 30º angles in a number of places.
Re: [Tutorial] Quickly Creating Forerunner Structures
Quote:
Originally Posted by
Cagerrin
One odd thing I've noticed is that a good number of towers in H2 use 26.6º angles rather than 30º. Dunno why, but it looks better than 30º angles in a number of places.
You're correct. Also, in the demo, the taper from top to bottom is 5º, where on the delta halo temples it's something around 2º.
The point is that it's subtle, but it is there.:cool:
Re: [Tutorial] Quickly Creating Forerunner Structures
Quote:
Originally Posted by
SnaFuBAR
You could do that, but chances are that
a) it would become a non-planar face
b) you won't get the angle you want
If you're dumb, then yes those will happen all the time, otherwise there's a few occasions where you need to fix verticies. Otherwise chamfer tends to make a really nice forerunner look on edges, and works fine for the most part.
Quote:
Originally Posted by
ThePlague
Did it have to be one big picture? My internet is having a heart attack loading that thing. Split it up into pieces please :)
It's less than a megabyte, not really an issue :|
Re: [Tutorial] Quickly Creating Forerunner Structures
Ah, this is an excellent tutorial. And just in time for my delta halo themed map :)