Honestly, at the rate things are going, we should use OS's version-changer to make all of this exclusive to "1.09". A sort of "Community Revision".
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Honestly, at the rate things are going, we should use OS's version-changer to make all of this exclusive to "1.09". A sort of "Community Revision".
This sounds awesome!
-edited because I don't want to start anything.
I'm not too fond of the idea of yet ANOTHER Halo version specifically meant to break up the userbase even further.
To be honest, I would be afraid of a 1.09 version, especially without any autoupdate that would distribute it.
That being said, I am curious if there would be any way to somehow get servers to display two version numbers to Gamespy. I'm saying this because we can probably create a custom main menu which would change the version number when viewing a page, then you can click "Get List" and all 1.09 servers (tracking) would appear. Leaving that screen will revert to 1.08, and you'd get the full list, including those "1.09" servers. It would pretty much be a filter. Either that, or if there was a way to get Halo's browser to display servers from both 1.08 and 1.09.
I can volunteer a server for testing or whatever, other than that I can't really help out much.
I'm thinking we just need some way for Synapse-equipped servers to identify themselves as such and a custom menu that can display this information.
Make it so whenever sv_name is called to change the server name, it forces [SYNAPSE] as the first word.
That takes a lot of characters out of possible name lengths, unless we can filter it back out with some hacked scripting or something on a custom ui.map...
Random question, still related: what does the halo icon mean in the server list? *asks google*
e: I'm wondering if, through a ton of hacking, we can replace that value with whether the server has Synapse. Then it can be filtered, and we can replace that icon with a small version of the Synapse logo (ie, at this point, probably the Mendicant Bias red AI logo)
The little Halo means that the game currently running on the server is using a Classic gametype. Afaik the bitmap is built into map, just like every other bitmap. You would need to distribute a special ui.map to do it.
And server names can get p long, I don't see an issue. Most scrub admins like to add a million exclamation points or spaces to the name to get their server at the top of the list (who the hell sorts by name anyway?), so what's 10 characters?