Will be at a gunshow over the weekend, with any luck I'll find myself a nice 91/30.
Also, I've heard mixed accounts on the TF2 ragdolls... some say they work fine, some say they can't fingerpose them at all. I've seen pictures with fingerposed TF2 ragdolls in the thread people were using to bitch about it, so I'm really not sure. I haven't actually made any TF2 poses so I wouldn't have a clue.
April 3rd, 2008, 12:48 PM
MNC
Re: Official "Post your Gmod Crap" thread!
Quote:
Originally Posted by rossmum
Protip: nocollide the knife.
Yeah, I'm too lazy to go nocolliding. It was just a quicky.
But I've got random gaps in, and they're not all aligned properly. Would the stacker tool help for that?
April 3rd, 2008, 10:37 PM
Pooky
Re: Official "Post your Gmod Crap" thread!
Quote:
Originally Posted by rossmum
Will be at a gunshow over the weekend, with any luck I'll find myself a nice 91/30.
Also, I've heard mixed accounts on the TF2 ragdolls... some say they work fine, some say they can't fingerpose them at all. I've seen pictures with fingerposed TF2 ragdolls in the thread people were using to bitch about it, so I'm really not sure. I haven't actually made any TF2 poses so I wouldn't have a clue.
I can fingerpose them... but if I try to do anything with faceposing, hilarity ensues.
Quote:
Originally Posted by n00b1n8R
hanging out with pooky
AHAHAH I remember that shit. Wasn't I trying to shrink the whole ragdoll and it ended up looking like fucking betty spaghetti or something?
April 4th, 2008, 09:03 AM
Dr Nick
Re: Official "Post your Gmod Crap" thread!
The fingerposer got fixed in one of the latest releases. Faceposer is massively twitchy, I guess Valve wanted more out of the characters.
April 6th, 2008, 02:25 AM
Dr Nick
Re: Official "Post your Gmod Crap" thread!
Double Post, etc. I know, this is my GMod contraptions.
First off, a car design that I did a while ago. It's huge, but I think it looks nice for a 10 minute job. It's not finished:
Next is an airboat transport truck I made earlier. It took me about 10-15 minutes to make, and I'm not sure if I want to add anything to it. It barely pulls the trailer up a 20deg plane:
This is how I designed the link. It's 2 PhX-Tri pieces Ballsocketed together. The rear piece is welded to most of the front of the trailer, while the front piece is welded only to the airboat(since it's the only thing to weld to on the front: http://img413.imageshack.us/img413/4...v010013jn3.jpg
Next is a hover-board that a friend showed me. It uses Wire generally, 6 thrusters(2-front, 2-rear, 1-each side), a wire Graphics Tablet(under Wire I/O) and an expression chip. Aside from that, it uses a board to put everything on, an Airboat seat and 4 hoverballs:
And here's something I was just messing around with on a server and had a lot of fun with. It's a jeep, but a transport truck style. Plus, it has a follower-RT camera that I designed for a pretty 3rd person view:
The Follower-Cam is designed to revolve around the vehicle, for a nice third-person view. It's simple, and special. I rigid roped the front corners of the base to one point on the jeep, and the front of the camera to the same point, then made the base weigh 200, and gave it the ice phys property(super ice makes it spin too much).
It can watch you go over jumps from the side and it looks amazing! http://img141.imageshack.us/img141/8...v010035zf5.jpg
This is just some random stuff I felt like adding.
If you mess with the brightness and contrast of the "Old Red Tint" in Colour Mod, you can get some pretty creepy effects!