Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
sdavis117
On a better topic, am I the only one who thinks the Halo Reach multiplayer just looks like too much stuff is in it?
Well, there's going to be quite a lot of players playing the game and a lot of variety is sure going to keep them all playing for a long time to come. Plus, games now-a-days just have to, in general, have a really in-depth multiplayer component or else it falls short of competition (MW2).
Re: The Upcoming: Halo Reach
I just hope they can keep multiplayer simple - no "classes" or kits or anything like that. I like the idea of the perks, but I want to believe that is only as far as they are taking it. If they just leave it as something that you set as an armor permutation from the settings screen and can't change mid-game, they will add a nice little feature without going overboard.
I hate class systems. It really kills my definition of balance, since you need to make sure all starting weapons are basically equal. Balance, to me, doesn't lie with the weapons, but with the map. Make weapons as overpowered as you want, but limit their use and design the maps to work against the weapon. "Balance" has turned into a load of bullshit ever since Halo 2, and it only got worse in Halo 3.
Then all this shit about buying weapon upgrades is dumb as fuck too. I don't want to be playing someone who has a weapon 2x better than me that I can't get. You should ALL start out on the same foot, and only win by your true skill, not by the number of upgrades you have. Also, especially since Halo ranking deals with Truskill, any bit of unfair advantages would completely shit all over the stats system. They would need to ditch Truskill (keep it hidden and use for matchmaking purposes only) and create a points system.
Re: The Upcoming: Halo Reach
Two more articles have been posted here and here. Also, a Bungie employee was answering questions in this thread.
I'm hoping that they don't concentrate too much on the competitive side of multiplayer.
Re: The Upcoming: Halo Reach
@Jcap
Bottom of page 3 in the thread where questions are being answered:
http://i42.tinypic.com/2h67syb.jpg
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
jcap
They would need to ditch Truskill (keep it hidden and use for matchmaking purposes only) and create a points system.
OH MY GOD! WEEKLY UPDATE!!!
Quote:
we’re using an updated version of Trueskill to ensure fair and competitive matches even though it’s not being displayed or being used to inform your “rank” anymore. Trust us, it’s there.
ABOUT FUCKING TIME! It's only what I've been saying forever...
Re: The Upcoming: Halo Reach
Re: The Upcoming: Halo Reach
are we NOT gonna be able to play TS and stuff like CTF in the beta because all i see are the headhunter GT and KoTH in several beta screens
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
sevlag
are we NOT gonna be able to play TS and stuff like CTF in the beta because all i see are the headhunter GT and KoTH in several beta screens
Thats what they said about the Halo 3 Multiplayer Beta, and guess what happened?
Custom Gametypes, Last Resort as a playable beta map, etc.
Same thing happened in Halo Trial as well, so don't think Reach has no way of playing other gametypes.
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
Cagerrin
oh. damn.
think about the map preview for a sec
re-envisioned prisoner? I remember that spot from the trailer tho, when he goes up that man cannon
Re: The Upcoming: Halo Reach
Prisoner? I was thinking Rat Race for some reason.
I'm probably wrong (as usual), as I think Rat Race was PC-only, wasn't it?
E: BRING BACK CHRION.