Arm needs to be further back, overall motion needs to be more dramatic. I like it though.
Printable View
...I just realised that's a really dumb place to hold a stielhandgranate if you intend to throw it more than a few metres.
Fuck. D:
starting on my entry for the september contest
http://i231.photobucket.com/albums/ee6/TheExAm/pdw.jpg
http://i231.photobucket.com/albums/e...Picture199.png
http://i231.photobucket.com/albums/e...Picture200.png
this thread gets more attention :P
maybe its just me but the slits look a little bit wide for my tastes. Love the design though it still doesn't look like a sidearm to me.
It's a PDW dammit >_<
E: moar
http://i231.photobucket.com/albums/e...Picture202.png
Looks like an interesting start.
Meanwhile today I booted up max for the first time in a week, and took renders of stuff I did like last month; I also moved a few verticies :downs:
http://i93.photobucket.com/albums/l4...Models/rev.jpg
http://i93.photobucket.com/albums/l4...odels/rev2.jpg
Everything is unsmoothed because this really does show the detail a lot better than the smoothed clay render :\
Any new bases you make?
@ exam: do you plan on getting this PDW ingame on one engine or another?
http://img395.imageshack.us/img395/9...wiresv1.th.png
http://img147.imageshack.us/img147/3...ire3hw6.th.png
http://img529.imageshack.us/img529/5...ire2xp9.th.png
http://img374.imageshack.us/img374/8...ire4dk7.th.png
http://img374.imageshack.us/img374/5...ire1bs4.th.png
http://img84.imageshack.us/img84/341...copyyb1.th.png
Hey, if you give me $1,000 I'll suck your cock.
ExAm, have you ever played Battlefield 2142?