Pressing "CTRL+B" or other combos while typing in replies using Chrome has no effect on whether highlighted text will bold or not. Works fine in Firefox. I'm not sure if this is a Chrome issue or a VB issue.
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Pressing "CTRL+B" or other combos while typing in replies using Chrome has no effect on whether highlighted text will bold or not. Works fine in Firefox. I'm not sure if this is a Chrome issue or a VB issue.
I have a feeling that the keyboard shortcuts are browser dependent.
test
test2
edit 2:
I can't seem to edit my OP at http://www.modacity.net/forums/showthread.php?t=21417 without getting a database error.
Code:Database error in vBulletin 4.0.2:
Invalid SQL:
UPDATE post SET
showsignature = 1,
allowsmilie = 1,
title = '[WIP] HaloBot',
pagetext = '[B]What is HaloBot?[/B]\nIt\'s a tool that lets the user construct a network of linked nodes virtually placed throughout a Halo map, and eventually will let the user issue commands to make the biped reach a goal using this network. The ultimate goal is to provide a means to automate map navigation.\n\n[B]What\'s wrong with you?\n[/B]It\'s not really useful for anything. I made a more basic pathfinding program during the school year in Java that used an array of obstacles, like an image, representing the map to navigate around. This isn\'t too great of an approach, and I wanted to learn another language so I chose c# to make a new version. HaloBot is simply interest-based and an exploration, not meant for anything in particular. Of course, when it\'s finished, I\'ll still release it so people can set the thing loose with an aimbot :downs:\n\n[B]UI (outdated):[/B]\n[shot]http://img32.imageshack.us/img32/4566/capturezu.png[/shot]\n\nAs you can see it\'s still buggy (the command \"link 1 8 1\" failed)\n\nYour coordinates will be updated only while Halo runs, which are used by the program in displaying your current position and creating new nodes. The console below that allows you to construct the network. It currently supports the following commands:\n\n
[LIST]\n[*][B]add[/B]: places a new node at your current position in the map\n[*][B]delete <#>[/B]: deletes the specified node and any links to it\n[*][B]move <#>[/B]: moves the specified node to your current position\n[*][B]link <src #> <dst #> <link type>[/B]: creates a link between the specified nodes as a specific type (walk, crouch, jump, teleport)\n[*][B]clear[/B]: deletes all nodes, starts over\n[*][B]cls[/B]: clears console\n[*][B]help[/B]: prints all this information\n[/LIST]
\nOn the right side is the view of the network. It automatically resizes as you expand the network and shows your position relative to it in real time. You can scroll around if the network is large or if you\'re zoomed in.\n\nLinks between nodes are one-way. The reason for this is because you can have things like ledges where you can walk off but not back up again. The lines between two nodes work like a road (backwards for you brits) to let you know which are outgoing and which are incoming connections. However, I need to rethink my way of storing the connections so they can more easily be used in pathfinding and path following.\n\n[B]Left to do:\n[/B]\n
[LIST]\n[*]Overhaul link implementation\n[*]Saving and opening networks\n[*]Pathfinding (A* is what I used in my Java version, might use again)\n[*]Allow the program to move the biped\n[*]Add new commands that use the pathfinding\n[*]Automate these new commands based on game info for epic lulz?\n[/LIST]
',
iconid = 20,
attach = 0
WHERE postid = 534444;
MySQL Error : Incorrect key file for table './modacity_forum_vb4/post.MYI'; try to repair it
Error Number : 126
Request Date : Wednesday, May 5th 2010 @ 12:52:44 AM
Error Date : Wednesday, May 5th 2010 @ 12:52:45 AM
Script : http://www.modacity.net/forums/editpost.php?do=updatepost&p=534444
Referrer : http://www.modacity.net/forums/editpost.php?do=updatepost&postid=534444
IP Address : 24.68.84.56
Username : Con
Classname : vB_Database
MySQL Version : 5.1.39-log
how the fuck do I get rid of this group invitation
god dammit
Accept it and then leave the group is the only way I know.
its still there.
E: wait, we have a plants vs zombies thread?
EE: And do edits bump threads?
What the heck is with the bold usernames? I find it really hard to read rest of the forums.