I believe polar posted a fix for that for the original flag a while ago using a modified point physics, or something.
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I believe polar posted a fix for that for the original flag a while ago using a modified point physics, or something.
interesting. If anyone digs that up I'd like to look into it
http://hce.halomaps.org/index.cfm?fid=2479
They're included in there.
oooooh...thanks CAD
I love this thread
also if you need any more stress tests as far as performance on shitty cards goes, you know where to ask
Boba has PM'ed me some designs of it, and it does not look like that in the designs. He told me that the part you see in the games is just the cargo bay. So that means it may be bigger than the pelican.
Edit: I will probably make this one, I have some good ideas for it seems I cannot really use much of this image for the design because it is a small sketch. I will just make it a simular shape. It would probably be a nice vehicle to actually use.
If you look at the Albatross model from Halo 2's Relic in max (after ripping it of course), you'll see that the cockpit is about 75% the size of the cargo bay. I'll get a render in a minute.