You guys still haven't been able to disprove how we don't want to use OS because we are happy with the mod as it is.
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Korn can let us try it but we're not agreeing to anything.
Hopefully Kornman can elucidate this for us. It would be nice if it's simple to set up and use.
From the player's perspective, it's just putting two more maps in the maps folder, which isn't a problem, as long as it's made clear to the player he needs the shared maps to play the SPv2 maps. I'm not sure Dennis will like having maps being dependent on other maps to run, but Masters said he'll ask him about it.
Oh, so we dropped the idea of an installer, then.
No one has dropped reaper man's idea.
Hey, when did Tim Buckley get into modding?
Look, if simplicity is your concern, then work on the mod with large maps, but when polishing the product for release, OS would be nice to use when compressing it so it's not destroying whatever hosting you use. I mean, if it's a release, there's no changes to be made other than bugfixes, so complexity won't be a concern, right?
From what I've gathered in the thread, it seems people are mixing up the source with the public product. Masterz is concerned that making the maps smaller now would be too complicated to work with, which is perfectly fine. What everyone else is worried about is having these massive-ass files that don't need to be as big as they are. They're not done yet though. When working on a project, simplicity always wins. However, when the product is finished, convenience for the user is ALWAYS the winner against simplicity of the code/tags/whateveritisI'mnotinthisfield, because when a product is released, it is assumed that the inner workings will not need to be deeply tampered with, and thus, the complexity does not matter.
TL;DR: Let them be big as shit now, but when it's done, use OS to make it smaller.
Oh fuck, I'm not reading this entire thread. Somebody point-form the important stuff for me. Rest of the people GTFO with your unworthy posts.
If he can get it to work, then I really think we should use OS. As you know from SPv1, bandwidth is expensive.
Hopefully OS is simple enough that it won't be an issue.
- There are many reasons to use OS.
- There are a few reasons to not use OS.
- CMT still hasn't decided on whether to use OS.
That's about it so far.