Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
I was talking about the beach panic room being busted in the video Inferno posted. That was a client-side graphics error that did not repeat itself. The shield looked on for me and me only, and was actually off. Not that big of a deal.
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
It seems it could be for tomorow.. but I don't want to rush it if it's not 100% done.
It's depending a lot on ShadowSpartan now who might have his protection system ready.. or not.. by tomorow...
Still needs to integrate a menu fix from Sinow.. and make this option menu work (resync option and low comp option) I nerver could test this yet...
Incorporate the update credit texture I just updated
Ferno, you won't have to forget to remove all server text appearing on screen also...
+ we'll have to test this (hopefully last build) on a real dedi... probably Freelancer's...
K see ya tomorow guys
Edit :
Quote:
Originally Posted by
sdavis117
I was talking about the beach panic room being busted in the video Inferno posted. That was a client-side graphics error that did not repeat itself. The shield looked on for me and me only, and was actually off. Not that big of a deal.
God, I had this too in the yesterday build with e3po... this is a real issue.. damit
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
No, I was downloading a BF2142 update in the background. It was probably my fault.
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
If worse comes to worse, I have an alternate door syncing method. Although it would mean redoing all the door scripts.
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Quote:
Originally Posted by
chrisk123999
If worse comes to worse, I have an alternate door syncing method. Although it would mean redoing all the door scripts.
No, I lied, everything worked perfectly. The door even cured my cancer.
Really, it isn't that big of a deal. Like I said, I was downloading some crap that probably messed with the script. No Script is perfect.
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Quote:
Originally Posted by
sdavis117
No, I lied, everything worked perfectly. The door even cured my cancer.
Finally, a cancer curing script. You have no idea how many people have been looking for that! Too bad they may rewrite it to attempt perfection. I guess release is still out of our grasp.:smith:
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
............Another test to make sure, mb?
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
why not, maybe call this one final beta?
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
ShadowSpartan is not showing him on AIM for now.. hope he gets on soon and he has his protection system ready...
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Why protect the map if your going to release most of the content people would want in it ?