Re: [WIP] Gridlock (56k beware, 1920×1128 pics within)
That BSP still dosent look that great, not sure if you've fixed it up at all either?
And yeah, to be honest most multiplayer maps these days have no chance to get played for a long period of time. If its good enough and original, then it might get played for sometime, but not forever.
Heck, I barley even see the new CMT maps being played any more, and Snow Grove is really only played on Zombies and on 1.00.
Re: [WIP] Gridlock (56k beware, 1920×1128 pics within)
Quote:
Originally Posted by
POQPrince
Of course, you can also look at it this way (if it were available for Halo): Halo is a game that is populated primarily by Coldsnap/Yoyorast AND Gridlock players.
:cop:
dont be a faggot, CE is populated by the following:
people just playing stock maps
coldsnap players
people who play that shitty desert map
hugeass
POQ's shitty zombie server
and last but not least, the multitude of shitty RP servers with 12 year old asspie admins
fuck no one even PLAYS yoyorast island anymore
i say make it just for the people who actually like to play CE and not play in a shitty christian server with a shitty map
Re: [WIP] Gridlock (56k beware, 1920×1128 pics within)
Make it for the purpose of perhaps a gamenight for anyone who still has CE installed/would be willing to install it.
Question: What weapons are being used for this? Stock, custom, ODST stuff?
Re: [WIP] Gridlock (56k beware, 1920×1128 pics within)
Uh...okay?
They do make medicine as a treatment for certain displays of cynicism that are fueled by clinical depression. Maybe it is time to pop a pill or two?
:smith:
Besides, I don't fit into any of the above categories in your "assessment." There are still plenty of CE players who aren't 12 yr old admins, Yoyorast or Zombie players or cynical logs or wry oafs who complain about all of the above. We appreciate nice maps too.
This map looks fantastic...and it would be well appreciated by plenty of us who continue to lurk around the CE universe.
:realsmug:
Re: [WIP] Gridlock (56k beware, 1920×1128 pics within)
I like Asspie. And I like the new Model on Gridlock. Very ODST.
Re: [WIP] Gridlock (56k beware, 1920×1128 pics within)
gridlock DOES look good, and having played domain i hope it gives the same action
but on a sour note this will probably be played on a CE game night and then sit and collect dust
Quote:
Originally Posted by POQ prince
I'm a massive faggot who doesn't bother to understand anything
you dont really look at the server lists do you that often? probably jsut join a POQ server via xfire...
the LAST time i saw a full yoyorast server was i THINK 1.08
and when i mean full yoyorast i mean COMPETITIVE, not "herp lets find the secret room"
the new players to CE are either too dumb to google "halo custom edition maps" to find halomaps or are too lazy to go get good the good ones, if they DO end up downloading a map it turns out to be coldsnap or snow grove so they can play zombies
the real world's custom map server is usually populated with whats left of the players who want to play GOOD custom maps and not have to spend an hour and a half trying getting the flag
Re: [WIP] Gridlock (56k beware, 1920×1128 pics within)
Quote:
Originally Posted by
ODX
Make it for the purpose of perhaps a gamenight for anyone who still has CE installed/would be willing to install it.
Question: What weapons are being used for this? Stock, custom, ODST stuff?
Perhaps. I'll look into it; I don't have much more to go. Just going to have to fix a few bad polies I found the other day.
As for weaponry, I love the stock weapons. However, this is a map based off of ODST:
Silenced SMG instead of Assault Rifle (SMG does same amount of damage, same fire rate, same clip size as H1 Assault Rifle).
ODST Pistol instead of H1 Pistol (Same as above; does same amount of damage, fire rate, and clip size as H1 Pistol).
The weapons look slightly different, in keeping with the map, but are exactly the same as the H1 weaponry.
Re: [WIP] Gridlock (56k beware, 1920×1128 pics within)
Quote:
Originally Posted by
sevlag
gridlock DOES look good, and having played domain i hope it gives the same action
but on a sour note this will probably be played on a CE game night and then sit and collect dust
you dont really look at the server lists do you that often? probably jsut join a POQ server via xfire...
the LAST time i saw a full yoyorast server was i THINK 1.08
and when i mean full yoyorast i mean COMPETITIVE, not "herp lets find the secret room"
the new players to CE are either too dumb to google "halo custom edition maps" to find halomaps or are too lazy to go get good the good ones, if they DO end up downloading a map it turns out to be coldsnap or snow grove so they can play zombies
the real world's custom map server is usually populated with whats left of the players who want to play GOOD custom maps and not have to spend an hour and a half trying getting the flag
Sev, keep your cool. Personal attacks aren't cool, and quite frankly I'm tired of seeing this kind of shit on our forums.
Re: [WIP] Gridlock (56k beware, 1920×1128 pics within)
Quote:
Originally Posted by
FRain
Sev, keep your cool. Personal attacks aren't cool, and quite frankly I'm tired of seeing this kind of shit on our forums.
wasnt a personal attack, kid just doesnt seem to notice what servers run now a days
anyways i think you should bring back a massive chock point like in the domain betas with that spiral ramp
made oddball fun
Re: [WIP] Gridlock (56k beware, 1920×1128 pics within)
Quote:
Originally Posted by
sevlag
wasnt a personal attack, kid just doesnt seem to notice what servers run now a days
Thanks...but I am not a "kid" -- and I do know what servers run nowadays.
:golfclap: