Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
English Mobster
I just want to fly a Banshee around and annoy the hell out of everyone. :)
Won't be able to for a few weeks :(
Re: The Upcoming: Halo Reach
God...Halo on the PC was the shit :saddowns:
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
Kornman00
God...Halo on the PC was the shit :saddowns:
It partially ruined me for Halo 2 and 3. I went from living off 16-player vehicle CTF on a solid rotation of maps built specifically for it on dedicated servers to... Big Team Battle matchmaking, where the BTB map selection is tiny at launch, every game takes forever to match, half the team quits before the game is over and aren't replaced by new players, and there's severe lag every other game. It was miserable and as a result, BTB became a joke in the community, even though 16-player CTF was Bungie's preferred mode of play from the beginning.
But I'm excited about Invasion and some of the tweaks to matchmaking and their network model. Hopefully, many of my issues will be resolved and I'll be able to fully enjoy a Halo game again.
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
annihilation
If they're going to bring any map back it should be Timberland. Either that or Ice Fields.
What about Chiron!? If they had upped the player count to 32 this time, I'd also say Infinity, but they had to be sticks in the mud and keep it capped at 16.
Re: The Upcoming: Halo Reach
forge gulch...forge island...we can only speculate
as for PC exclusive maps i had to say death island was awesome...halo 2 BTB WAS terrible, but it had its strong points
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
Warsaw
What about Chiron!? If they had upped the player count to 32 this time, I'd also say Infinity, but they had to be sticks in the mud and keep it capped at 16.
This too, and Direlect since Halo 3 or Reach (as far as I know) has no good small maps.
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
annihilation
This too, and Direlect since Halo 3 or Reach (as far as I know) has no good small maps.
its cause in halo 3 even on small maps people still decided to spam BR
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
ejburke
It partially ruined me for Halo 2 and 3. I went from living off 16-player vehicle CTF on a solid rotation of maps built specifically for it on dedicated servers to... Big Team Battle matchmaking, where the BTB map selection is tiny at launch, every game takes forever to match, half the team quits before the game is over and aren't replaced by new players, and there's severe lag every other game. It was miserable and as a result, BTB became a joke in the community, even though 16-player CTF was Bungie's preferred mode of play from the beginning.
But I'm excited about Invasion and some of the tweaks to matchmaking and their network model. Hopefully, many of my issues will be resolved and I'll be able to fully enjoy a Halo game again.
Remember how in Halo 1 it took skill to bring down a Warthog at long range? As far as I'm concerned, what really killed big team battle for Halo 3 was the Laser. I've never seen such a ridiculously overpowered anti-vehicle weapon, even Halo 2's tracking rockets weren't so annoying. Vehicle vs. vehicle engagements are practically nonexistant in Halo 3 BTB because whichever team gains control of the Laser first has the ability to instantly and effortlessly destroy all the enemy vehicles.
Unfortunately, since the laser appears to be returning, I'll probably have to avoid BTB this time around too.
Re: The Upcoming: Halo Reach
It hasn't been the same since they made them destructible, honestly. I miss perfectly placing a grenade in the path of a fully loaded Warthog, sending it end-over-end, killing the disoriented ejectees, and driving off with the prize. Shit... that's gone for good, isn't it? Somebody hold me.
Re: The Upcoming: Halo Reach
Would be nice to have a game option in the variants to toggle destructible vehicles...