Quote:
“Don’t expect your modding progress to be quick and painless, though. “Doing significant work will require patience, because internally we use a 300 core renderfarm for megatexture creation,” id’s John Carmack said on Twitter.
Kaira- says:
Well, that seems pretty abysmal. And when I say abysmal, I mean “who thought this would be a good idea?”
mrmalodor says:
John Carmack, the father of FPS
DrScuttles says:
To be fair, the FPS has two dads. Which is why churches and governments hate them so.
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