Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
LinkandKvel
*cough cough*
Re: The Studio Quick-Crit Thread
I like the first one. Second one is a little repetitive and annoying though. Please tell me you haven't come up with a rap for this.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Sever
I need to know if my terrain modeling sucks ass or is on the right track. I'm using Gmax, so don't bitch at me about rendering. Tell/show me what needs improving and what is working.
I like it... I think having it not smoothed gives off a bad look... So I would look in to that... but I personally think it looks pretty good.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
NuggetWarmer
I like the first one. Second one is a little repetitive and annoying though. Please tell me you haven't come up with a rap for this.
No.......at least...not yet :downs:
Re: The Studio Quick-Crit Thread
@Sever It doesn't look bad but fix triangulation or you could do that at the end and remember you can't walk up a 45 degree angle. Keep it up!
Re: The Studio Quick-Crit Thread
Yeah, I noticed that a few parts are stretched oddly. I'll go back and fix that before I start on the third section. I already completed the second section and it looks much better than this one, to me at least. If I get this map completed, you guys are going to be confused and hopefully amazed with how I've restructured one of the all-around best H3 maps.
Re: The Studio Quick-Crit Thread
Re: The Studio Quick-Crit Thread
Nope. You'll just have to wait for more info on it.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
selentic
Mass said the same thing, but I'm really trying to avoid that and instead cut the polygons on the cliff and make the intersection with the snow on top less hard edged and a little more smooth. The chamfering really fucked up my edgeworking and triangulation :(
I know that sorta stuff happens, I didn't literally mean use the chamfer tool, I meant create a chamfer.. because that's what it's called.
Re: The Studio Quick-Crit Thread