Re: Pardon Our Ignorance.
If DSalimander is actually helping CMT, then you've lost all your values.
Re: Pardon Our Ignorance.
Quote:
Originally Posted by
Masterz1337
I like things that shine? We don't go and low res our bitmaps and then cover them with shine just because we can. For the AR it was the right move, everyone loved it.
DSalimander has been revising our forerunner shaders (which have been placeholder until this point on the account we were using placeholder bitmaps, make sense no?) and touching up bitmaps with Conscars, which I am guessing you are referring too (since they did look pretty bad and were super shiny), but if you have a problem with their work I'd love to see you take a go at it.
Film critics don't make films.
How ever i could quite easily work on shader tags if i was needed as i've spent considerable time editing all the different kinds of tags and shaders became one of my favourites a while back.
But, little bit of a suggestion if you are going to make shaders for metal make it actualy look like different kinds of metals not just one generic shiny palette variety is the spice of life.
Re: Pardon Our Ignorance.
Quote:
Originally Posted by
t3h m00kz
I fail to have an opinion in all of this. UGH MY BRAIN. :fail:
You say things like this, and live in constant fear of having your brains blown out in the back seat of a car by accident...
Also just out of curiosity, are you cutting up my bsp's too?
Re: Pardon Our Ignorance.
Quote:
Originally Posted by
flyinrooster
If DSalimander is actually helping CMT, then you've lost all your values.
To his credit, he is really fucking good at what he does. As far as his personality goes, it's way better than rewinding a few years back when I was back at halomaps, and he threatened to get his dad's shotgun and kill us all.
lol
Re: Pardon Our Ignorance.
Holy shit, what's with all the drama :lmao:? Aren't we just talking about halo?
-Doom
Re: Pardon Our Ignorance.
Quote:
Originally Posted by
flyinrooster
If DSalimander is actually helping CMT, then you've lost all your values.
Salimander isn't as terrible of a guy as you think. His shader work is the best I've seen, granted he is a dick.
Re: Pardon Our Ignorance.
Quote:
Originally Posted by
Masterz1337
We were happy with the way things were, other than the tagslot and map size errors, which are gone.
Wait wait wait....go back.
How are they...GONE? Something like that just doesn't disappear. Did I miss something?
EDIT:
Quote:
Originally Posted by
Masterz1337
We don't have any tagslot and tagspace problems.
What?
Re: Pardon Our Ignorance.
Quote:
Originally Posted by
Lightning
I've never had to touch anything setting related to get any CE tool to work on my computer. Running Vista.
x64
Ever.
HEK+ has issues with Vista, and I did have to disable desktop composition to get it to run. I also know that some people have issues with getting Sapien to run, and have to set its processor affinity in a certain way. You're lucky if it just worked fine for you.
Quote:
Originally Posted by
=sw=warlord
Right...so reducing the resolution of a bitmap dosn't reduce the quality or detail of said bitmap?
The difference in quality is minor, as the textures will be scaled-down in-game anyway.
Re: Pardon Our Ignorance.
Quote:
Originally Posted by
TeeKup
Wait wait wait....go back.
How are they...GONE? Something like that just doesn't disappear. Did I miss something?
EDIT:
What?
Delta UI has been removed as it was too large for what it was worth. And Shiney is good :p
Re: Pardon Our Ignorance.
I don't get it. They removed something that boosts the quality of the mod substantially because they wanted more space...but they won't use OS even though it will give them virtually unlimited space?
I'm confused.