Yeah. My spec and normal maps for the wood make it look like shit. I'm going to most likely redo them.
E: Btw, its the first time I've ever tried to paint wood on a texture.
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Yeah. My spec and normal maps for the wood make it look like shit. I'm going to most likely redo them.
E: Btw, its the first time I've ever tried to paint wood on a texture.
better...but something still seems...off
Grain is right...its either too glossy or the wood is the wrong color. IDK my BFF sel
Wood is very, very wrong.
I can't really think of a way to describe it, but it's still way off. The specular really isn't helping the matter, either.
Highlights on the wood and the metal look to be off. Make it so that the bottom is a bit darker and has some very light earthy tones while the top is lighter and has more sky tones.
The hightlights that you have on your wood make it look like it is that fake vinyl paste on wood. That looks icky.
Oh, and the model seems to be off a bit in the wooden front grip area.
Notice that the grip has a slight slant to it as it goes up? Also, the barrel is more prominent than in that model. Post better renders that show more of the top if that isn't the case D: .
The barrel is what bothered me.
That whole thing is totally off. Detailing in the wrong places, looks like a toy gun rather than a real one.
would look great in a Timesplitters title.. but yeh, not very realistic looking at all