Re: The Upcoming: Halo Reach
Re: The Upcoming: Halo Reach
Re: The Upcoming: Halo Reach
You can't see the random face stretched across the doorway?
Re: The Upcoming: Halo Reach
Yeah, saw that in my first match, but couldn't remember where it was to post it.
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
Warsaw
I remember when killing a vehicle took a well-timed grenade and a series of well-placed shots. :-3
Yeah, I liked that. But that was when vehicles would actually flip and eject passengers. That was also during a time where grenades did severe damage.
Re: The Upcoming: Halo Reach
That's why I feel like they should drop the pretentious bullshit with anti-vehicle instant kill weapons and go back to the old system, where vehicles can take damage from any form of attack save melee, yet they're durable enough to take a decent amount of said punishment.
Re: The Upcoming: Halo Reach
They do severe (if inconsistent) damage in Halo: Reach, too. Problem is not the grenades, it's the excruciatingly slow player speed and the general lack of resiliency in the health bar. Oh, and the addition of realistic vehicle physics doesn't help. :maddowns:
E: Oh, that's what I was looking at. I wasn't sure if it was a stretched face or if that was a legitimate piece of the map. I've only played one round of Invasion, so I'm not too familiar with the map. I do like the large number of sniper rifles and rocket launchers available...:D
Re: The Upcoming: Halo Reach
btw, that you suck, was directed at everyone.
Quote:
Originally Posted by
Pooky
Personal attacks, blanket "QQ" responses, what quality arguments :allears:
Though I do like that suggestion to "avoid" a hitstan, instant kill weapon with near infinite range and massive aim assist, while sitting in a vehicle which is a huge, often slow target. Don't tell me about the charge time and targeting laser either. The former is irrelevant when firing from cover (which any intelligent person will be), and the latter is barely noticeable even when no attempt is made to hide it.
It's also super fun trying to hunt the laser guy down when all your vehicles are gone and you're being spawn camped by a scorpion, because he probably isn't hiding way up on a high ledge, and your ONE available sniping weapon totally doesn't paint a gargauntuan "KILL" sign above your head the moment you open fire.
So, go spawn with a pro pipe, and go disable his shit, and go jack it, thats almost EXACTLY what I did when we were getting spawncamped by a tank.
Re: The Upcoming: Halo Reach
Played Invasion Slayer, didn't find it all that fun. Probably because my team was a bunch of randoms who didn't talk or really know how to play, just focused on spamming whatever explosives they could get their hands on and whoring vehicles.
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
Atty
Played Invasion Slayer, didn't find it all that fun. Probably because my team was a bunch of randoms who didn't talk or really know how to play, just focused on spamming whatever explosives they could get their hands on and whoring vehicles.
seems to be a rampant problem in invasion slayer