why?
i really don't see a reason to keep anything, no matter how breakthrough, to yourselves... i mean what the fuck....
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Nice, how the hell did you work out map magic for a custom map? :O
Very good work, right now it doesnt matter it wont get released because you will use these to make better maps, so it does help the comminuty.
Jesus fucking christ.
I'm sorry, do we owe the community something? Since when do we have any sort of obligation for ingrates such as yourself?
1. Our actions need no justification.
2. The extraction tools won't be released anyways. Drop it.
Do you owe the community something? No, but what do you gain by not releasing it?
By releasing it, the community gains a great tool and h2v might become a little less of a failure game. + you get the community's gratification if that counts for anything.
I'm not sure how the extractor would help h2v, as it only works on the xbox version. Making it work with h2v would be redundant really. Besides, we are already planning on releasing the injector which is what would benefit h2v if anything.
What do you gain from animation extraction? Nothing. What do you gain from animation injection? A customizable h2v and h2x beyond your expectations. I don't see what the problem is. I've never seen the community happy about anything we've offered, like a child that always wants more.
looks really neat =P
i also see no use for animation export...unless you're making a really good render movie of halo. or you're ripping to put in other games but don't want to redo the animations yourself.
@CAD:
is the smg flicking animation really was shipped with h2?
=) i would like to see the ratio of the sound/bitmap external size to original. is it get really big or increase by a few kb/mb?
http://www.halotrialmods.org/zteam/i.../br_sprint.gif
http://www.halotrialmods.org/zteam/i...8/smg_lulz.gif
If you want a look at the sprinting animations.