Did you even read what he said? no otherwise you would have known why I said that.
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Oh don't worry I read it all, your entirely incorrect. Multiplayer maps use lightmaps your just doing it wrong. Did you read what I said?
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Yeah I talked to vicky he's told me to do a batch. I will once I get off my lazy ass and do some work. But for now...
Right so I worked on it today and I used H2tool scenarios\multi\corrupted\corrupted corrupted draft_low
Ran light maps until at the very end it specifically said I had to many polygons in 1 portal. So I'm not portaling the maps that have this problem. Apparently having 10,000 polys in a single portal is god sin to the engine. Thanks for the help vicky and CV.