Speaking of the killcam, it would be cool if you could pivot the camera around the player. Maybe even cycling through players with the weapon & grenade buttons?
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Speaking of the killcam, it would be cool if you could pivot the camera around the player. Maybe even cycling through players with the weapon & grenade buttons?
Also, I second Doan's idea about adding more fp anims because it is relevant to my interests. Also necessary for my idea to work
Sync buttons and doors and shit cleanly without this biped compremise.
What about Vehicular Active camo options... hell fuck it, make an Active camo tag which can be used for vehicles, scenery... anything. would be cool what people use it for.
animated projectiles please?
erm energy drinks dont stimulate me at all just make my type shit.
I think he meant somthing like cod's killcam, where you have the option to watch yourself being killed.
Now Im going to say a bunch of random crap 2 ;D
Prone
recording demo's. I don't know jack about OS so I don't know if this would be remotely possible.
I just had 2 ideas: World persistency (Player's points are the same as when they exited the game) would need some restrictions however if someone thinks it's a good idea let's brainstorm it a bit.
and another, which was obvious, was the Ai Sync problem. We should have the server be the one broadcasting the ai to the clients in this case, and not even allow the clients to spawn their "own" ai, the server just sends the ai info over to the clients.
Also, check the OP for ideas you like and want to be seconded. If Korn comes in here he can order the ideas from *easy* to *impossible* to accomplish with Open Sauce.
Medals. Achievements. Ingame Voice Chat. Real Time Reflection. Increase player speed. Zombies (H3 Style). More HUD features.
Medals, haw about a ranking system like in CoD ;P
Or in Halo 3 :B
Actually I liked the CoD ranking system better. Its much more simple and it still does what it does.
Voice chat, taunts, double jump