your cliff UVWs are to smooshed together
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your cliff UVWs are to smooshed together
pretty dark, I can picture people using the flashlights and the sniper easily spotting them and taking them out...
@Ki11a, I fixed em in the new build I have. They look wayyyy better.
@inferno, yeah those are your snow thingies, and so is the ice.
@alwin, if you can get to the sniper, then you deserve to snipe people with flashlights.
I'm taking out the damn shees in the next build, making actual spawn points, adding ladders and shit, making the new area I made playable, and other stuff I can't think of atm.
You be thief'n my snow shader cuz. Credit me on dat shit. That shader is pretty and took me a few tries to get right.
moar ice
this is way too dark
Grey, bad walls, and boring landscape.
c-
It looks like you tried making something like sidewinder, and instead made something 10x more pointless. Try focusing on a design that has smaller more concentrated areas that seem to have a purpose other than wide open areas that look like they could be serving as farmland (note: you cant grow crops in snow). Not saying scrap this or anything, but what you have isn't good/pretty. It's just an oversized map with little to show for in the features department, and a lot of pointless wasted space.