In his case i'd say, disable upnp on your router first (and try again), verify the windows firewall is off (and try again), then check your running firewall..
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In his case i'd say, disable upnp on your router first (and try again), verify the windows firewall is off (and try again), then check your running firewall..
You could also try changing the port the server runs on and then forward that new one to start fresh.
I just don't understand how people can directly connect, but can't connect through the server browser. As far as I knew, there's no different ports.
I think upnp may have something to do with that, ports can get rerouted by upnp so the gamespy server thinks it runs on 60000+ or something but incoming traffic, using the serverlist, may not be rerouted properly so they fail to connect.
I've tried everything mentioned above and still people can't join through the gamelist. Editing the ports just made it worse, people couldn't even join through direct IP.
Disabled everything on the server named Firewall or anything that could prevent people connecting to the server.
Tried disabling UPnP, without any luck.
I don't understand what could possibly be wrong!
Just to verify you might want to check if a person trying to join your server if he/she sees the right port when doing that. What OS are you trying this on btw?
That's what I've been doing.
Windows XP Professional SP3
Edit: Ports my friend had was 55153 and 55171. He only checked them two times, but another friend of mine claims the ports are random for him as well, all the time. And they were above 60000 for him.
Sounds like something is still routing ports dynamicly.. or the gamespy server after all :S
Hey what's your xfire.
I'll Teamview you and see if I can do anything.
because this is just way to bizarre.
xfire: sparx1337