I don't do much about animation, I know more about modeling. But I'd be up for this. It would give me a chance/motivation to practice animating.
E: Hell, I'd take a bar of rep as a prize, tbh.
Printable View
I don't do much about animation, I know more about modeling. But I'd be up for this. It would give me a chance/motivation to practice animating.
E: Hell, I'd take a bar of rep as a prize, tbh.
I like the small donation idea.
I dislike the donation idea unless if money is actually donated to the site by someone. I'm at the bottom of the top 10 donators, I don't wanna get booted 'cause someone won a contest :P.
Also, I'd be up for this if it was anything other than animations... ugh.
You guys have fun though :P
Llama I made a contest thread a while back for just that but no one entered.:smith:
I'll judge if you like. My schedules a little booked for me to be competing at my full potential anyways
I'll do it!
So like we are given a setup and we can animate ANYTHING we want?
I think I'll have blind come up with something related to tree stumps and I will animate it.
I'll give it a try. but you can have gifts later, just a bi-weekly community challenge is fun itself.
Sounds interesting, although I can only do FP. Right now my Windows is broke and my parents are being lazy in eBay-ing a simple new one, so I can't animate and haven't been able to for a while D:
Whoa whoa, I don't exactly like the idea of having a pre-made render setup. Although it would help limit people from making insane backgrounds where you can't tell what the hell is going on, I find rendering to be part of an animators art, as it gives a feel and mood depending on the background and lighting.
I'm fine with pre render setup. It lets the judges have a precise lighting in every entry and lets them focus on the actual animation itself.
Rendering isn't really part of an animator's art as I see it. You should have some basic skills in all 5 fields (concept, modeling, texture creation, shaders creation, and rendering), but I still see them as separate fields. I mean, you're not going to go to a modeler and ask them to create a detailed concept art or go to a texture artist and ask them to make high poly models for norms. Same thing for the rest.