Well in Zanzibar when you go under the light you can see both although the one is hard to see.
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Well in Zanzibar when you go under the light you can see both although the one is hard to see.
Yes, but the environmental shadow does not change in position relative to the light. It stays at the same angle that the sun is shining from. Well, opposite, of course. The dynamic shadow, moves around in reaction to the lights movements.
In halo 2, I think the collision models are much higher res. The only problem with the shadow maps is that they need better filtering, or any filtering at all. Probably somewhere in the dx configuration, it can be set to enable shadow map filtering.
Erm, yeah, it is their fault, as they had the chance to implement something to keep it from looking like that.