Mind the double post, but I'm just going to replace it with the original.
Also, how did CMT fix the "Missing String" errors?
Our particular case was caused by HEK+ protection - it invalidated strings in the cache file. Unless you're doing hek+ protection, any problem you have with them is caused by an invalid reference in a weapon/powerup/vehicle/etc. You can open string lists in Steelix's editor (found at halomaps somewhere) to get the correct indexes, and add your own strings as well.
August 26th, 2007, 08:24 PM
Jay2645
Re: Some Quick Questions...
My map is unprotected, and yet I still get these "Press "E" to activate *Missing String* errors.
Oh, and Sapien has begun hating me for some reason. I messed with some bitmaps and shaders, forgot to compress them with Explicit Alpha, so EVERYTHING that could go wrong in Sapien did at once, I used HEK+ to revert back to an older one, and now I get this with every map:
I always keep a fresh set of tags handy, but in this case they aren't working.
Stupid HEK+.
August 26th, 2007, 09:19 PM
Gamerkd16
Re: Some Quick Questions...
Quote:
Originally Posted by Jay2645
My map is unprotected, and yet I still get these "Press "E" to activate *Missing String* errors.
Oh, and Sapien has begun hating me for some reason. I messed with some bitmaps and shaders, forgot to compress them with Explicit Alpha, so EVERYTHING that could go wrong in Sapien did at once, I used HEK+ to revert back to an older one, and now I get this with every map:
If I can get past the whole Sapien thing, I can make a beta 4, but I can't, since Sapien hates me.
August 26th, 2007, 11:36 PM
Gamerkd16
Re: Some Quick Questions...
Yay, movie time. Sapien hates everyone. :lol:
And I think your Pelican is sinking underwater. You can change those pickup icons too. TheGhost made a tutorial for this, it's online somewhere. But yea I'm liking the custom weapons. They're cool.
Also, Blow me Away is SO overused. Please use different songs. :)
August 26th, 2007, 11:41 PM
Jay2645
Re: Some Quick Questions...
Cliche and overused, yes. It was the only song I could find that suited it at the time.
Also, I know how to make custom pickup icons, I'm just too lazy to make them again after replacing them with the default tags.
I suppose I COULD rip them from Archive...
August 26th, 2007, 11:46 PM
Gamerkd16
Re: Some Quick Questions...
So what exactly are you making here, a custom campaign?
Yea, with Halo usually any rock song will do. At least it works for me.
August 26th, 2007, 11:58 PM
Jay2645
Re: Some Quick Questions...
Well, with any luck, yes, but it's not going so well for me, since about half the levels are now "EXCEPTION_ACCESS_VIOLATION" errors, and the other half are EXCEPTION halt in \halopc\haloce\source\physics\physics.c,#390: <no reason given> errors. I THINK it may be something to do with the Pelican Tag, but I'm not sure. I know it's something screwy with my physics, and it's not a default tag, or else replacing all of the standard tags would fix my problem.
Fixed it! It was the Covie Dropship.
August 27th, 2007, 03:26 AM
Gamerkd16
Re: Some Quick Questions...
Oh really. So what does that mean? Beta 4 is done? Lotta betas...
August 27th, 2007, 06:42 PM
Jay2645
Re: Some Quick Questions...
Nah, Beta 4 still isn't done, Sapien is being gay on and off.
It's more of Build 4, but still. A lot of changes are going into effect, mainly some stuff to make the Camo Hunters harder to fight, and the Shielded Hunters easier to fight.
Oh, and some bios of the enemies you will encounter:
Covenant:
Special Ops Hunter:
Normally sent on Search-and-destroy missions, these guys are walking tanks. With impenetrable black armor and the strongest Covenant Shielding systems, only the strongest Hunters can don these massive suits. On their arm is the strongest version of the Covenant fuel rod, the Anti-Aircraft "Scream" Fuel Rod Cannon. Despite it's name, this fuel rod doesn't home; instead, it is 10 times as powerful as a normal fuel rod blast, and the Hunters in the Special Ops Armor can track and lead with 97% accuracy, giving them the capability of bringing down aircraft in 1 or 2 hits.
Assassin Hunter:
Sent on missions where stealth is a must, these Hunters are silent as the grave, managing to make no noise whatsoever when they pass. They don white armor and the same active camouflage technology the Elites do. They are normally found with or near camouflaged Elites, so be on your toes.