It compiled fine for us. You either extracted from an edited map or HEK+ just messed up the extraction, which it does from time to time. Reextract the scenario from an unedited Halo PC map.
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Nice!
Did you guys play it?
The covie dropship pilots on mine are crashing into things, sounds arent completed correctly, thus not making the game continue.
Also, dropships freezing in mid-air, and a pelican that spawned on the bottom of the map....Droppods disappeared before their supposed to...
Im guessing its the scenario, but it could be the scripts....I have no idea.
Anyway, Ill do what you said ShadowSpartan.
All right, Ill do that right now. Thanks.
I am glad you guys finally released, very nice work i have to say.
:iia:.
I just compiled the scripts for that map and played through, I had neither of those two problems. Its either: A. you deleted part of the scripts that allows those events to execute correctly, or B. you moved the spawn points and/or cutscene flags for those vehicles to spawn at. Please, before anyone else posts an error make sure you haven't deleted anything from the scenario or script. These have been tested for the most part, and we haven't seen any problems like the ones some of you have been describing.
I just deleted my /b30/ folder, re-extracted my scenario from a clean map, and compiled with a clean script.
Same things happen.
I'm going to download the HaloPC tags that were released long time ago, and see if those problems are still there. I'll tell you.
Also, I'm not extracting my tags from an English version of Halo _you know why I'm sure_ can this be the source of the problems ?