probably some error that prevents it from compiling fully even though you can open the scenario in sapien. just make a new build of the map from the max export on. keep an eye on what you're doing and that should fix it.
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probably some error that prevents it from compiling fully even though you can open the scenario in sapien. just make a new build of the map from the max export on. keep an eye on what you're doing and that should fix it.
kk ill try
Thought you had it compiled already?!?
yeah i did. but i didn't have actual shaders on everything but the floor. so i went back and made shaders for them. and now that other thing happens. (what i typed above)
The remake to derilect is desolation. Also you can get any Halo 1 map model. Just extract the bsp and convert it to obj.
i dont remember what desolation is but ur prolly right. i still wanna make chiron tl 34. and i dont know how to extract the bsp on the old maps. can anyone tell me? And what file is the bsp in?
well i donwloaded a halo 2 bsp extractor from halo maps. can anyone help me on how to use it? it just keeps coming up with a error thing.
oh i get it now.i need halo ce to get the bsp structre things. okay ill donwload it now...
As much as I don't want to post and deprive him of the postacular, I can't resist.
http://www.llamajuice.com/h2v/edit.jpg
it's your friend.