I agree with Freelancer, darken those areas but keep the upper part the same. It looks good sorta metallic like that.
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I agree with Freelancer, darken those areas but keep the upper part the same. It looks good sorta metallic like that.
Alright guys, so I haven't been working on this mod for almost a month, but I do want to get it started up again, and I will be holding a public beta test later on this week (probably Tuesday, because I have no school) because I've completely forgot what needs fixing, what needs redoing, etc. This beta is open to respectable members of the community, who I know do not leak and have tested before. This is a very early build of the mod, but I want to work on it, but since I haven't worked on it, I don't know where to start up again. If you want to do a quick test to remind me what to fix, then just say so. This is not a release test like I did my H3T builds.
By public test, I mean that you say your name and I give YOU a build, and we play a game of it, I get crit, feedback, so I can fix that.
I'll have a play. I beta'd some H3MT maps around a year ago.
Yeah I'm up for that too. :)
I'll help if you want me to. I've been handed beta maps from a several sources and haven't leaked one map at all. I take beta testing as serious business. Not the kind of person to leak anyways....
Has it really been a year? I can't remember, you might be talking about H3T maps, dunno. All I remember is we tested the first textured Narrows on the 4th of July. But if 3/4 months ago was that teaser/better textured Narrows, and the month before we July, I think I'm going to have to say last 4th of July was the first actual test. That untextured one doesn't count.
So, I'm here if you need me for a test.
Yeah, H3T.
E: Yeah, it's been about 4 months over a year since we started H3T.
Damn, it's been a long time.