Oh yeah, he does touch the aircraft. I never noticed, because his bizarre J-Lo ass and diarrhea gait had attracted my attention every other time I watched it.
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Oh yeah, he does touch the aircraft. I never noticed, because his bizarre J-Lo ass and diarrhea gait had attracted my attention every other time I watched it.
Really? That's disappointing. I was impressed at the engine's capacity for detail objects in that scene, among other things.
e: are you sure about that? That doesn't seem right to me. Why would that one part be pre-rendered? And if it were pre-rendered, why wouldn't they make it higher-quality? It looks good, but it still looks like something a real-time engine is capable of. How did you come to this information?
lying is a sin
on these forums
http://carnage.bungie.org/haloforum/...pl?read=957303
Very True, it is all we have time foar; http://profile.ak.fbcdn.net/v22941/1...36368_4770.jpg
And the lighting in this game looks immense. I mean the lighting and the covenant blue explosions;http://fc05.deviantart.net/fs39/f/20..._HOLIMOUNT.jpg
Yeh, I thought the same. Why would they still have the aliasing if it was pre-rendered?
Yeah its pretty obvious its in game because the conventional visible artefacts are still visible, like Aliasing. I do think they've done a great job at making it look like a next-gen halo game should.
My main worry is that everyone (even official sources) are saying that these characters (or at least the long wolf) are SIII's. However, Lone Wolf's helmet looks strikingly like that of one of grey teams Spartans (which where SII's)
Check it out:
The Cole Protocol Cover:
Their MJOLNIR Mk. IV armour was colored gray. Hmmm just like Lone Wolf’s.
http://images2.wikia.nocookie.net/ha...le-Cropped.png
Halo Reach Trailer Screenshot:
Even more so here:
http://i45.tinypic.com/2vvnqti.jpg
Sorry if this has already been mentioned, I’m been a lazy British guy tonight.
I now do have very high hopes for Halo REACH so… next I would like some gameplay… kthxbi.