Re: The Upcoming: Halo Reach
That's a good theory, but incase you didn't see this image I posted a page or two back:
http://images2.wikia.nocookie.net/ha...853_280617.jpg
It's Bungie's redux of the Mark V armor, and it's what I think the spartans (or at least a few of them) are based off of.
Re: The Upcoming: Halo Reach
Re: The Upcoming: Halo Reach
Whats so bad about them being SIII's?
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
Advancebo
Mark III
http://halo.wikia.com/wiki/MJOLNIR_P...pe_Exoskeleton
Quote:
The next prototype, the Mark III, incorporated a wireless power transmitter and receiver so that power could be transmitted directly to it, much like the Orbital Defense Platforms used to defend UNSC colonies. This design was quickly rejected for two reasons: first the armor still had a limited operational range as it had to remain within range of a bulky, immobile generator, and second, if the generator was to be knocked out it would result in the incapacitation of the suit and leave its user locked inside and helpless against enemy attacks. In the end, all of the first three prototypes had one thing in common: They were impractical on the battlefield, as large exoskeleton units did not have a substantial use in any form of combat.
Re: The Upcoming: Halo Reach
UNSC are made of secrets. Which makes me think these are Second generation SII´s. Mendez leaves the original SII´s to train the second generation. The project get closed down(as mentioned in one of the books), because of the costs, and not enough candidates. Maybe UNSC kept it going. That or they are just a team of Spartan II and III´s. I doubt the main character is a part of the gray team. But who knows.
Re: The Upcoming: Halo Reach
The more I look at the Reach Spartans, the more I don't like them. =|
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
Rob Oplawar
Really? That's disappointing. I was impressed at the engine's capacity for detail objects in that scene, among other things.
e: are you sure about that? That doesn't seem right to me. Why would that one part be pre-rendered? And if it were pre-rendered, why wouldn't they make it higher-quality? It looks good, but it still looks like something a real-time engine is capable of. How did you come to this information?
Honestly I don't think the movie was "real time." They're probably doing what they did with the Halo 3 "This is the way the world ends" trailer. Cramming as much detail as possible in. I mean hell they did that with the Halo 2 E32003 show too, the Halo 2 engine was shown to have real-time self-shadowing and all sorts of fancy shit that didn't make it into the final game.
I wouldn't be surprised if they have some sort of software to render it at a higher resolution within the game engine. I mean, they have that feature for screenshots, I'm sure the devs would be able to do something similar with the movies. Like, a series of high-res screenshots being rendered into a movie. It gives them a chance to show people what the engine is like.
It's definitely the game engine, but does that mean it's not "pre-rendered"?
Re: The Upcoming: Halo Reach
They re-wrote the Halo 2 engine after the E32003 demo, hth. They probably didn't have time to get all the sparklies back in due to Microsoft rushing Halo 2 out the door.
Also, Microsoft lifted the 720p maximum resolution limit on the XBOX 360. Developers are now free to have the games' textures at 1080p.
Re: The Upcoming: Halo Reach
Is everybody starting to realize that the Halo fiction is swiss cheese and attempts to resolve this information with the previous "canon" will only end tragically, with a brain hemorrhage or stroke? You might as well devote your time to figuring out the Zelda timeline or grow a tail and chase it.
I mean, shit. In Halo 1, the ring activations doesn't kill the Flood and in Halo 3 it does. If you can't keep something that simple straight, then what hope is there?
Better luck with the next IP, Bungie.
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
ejburke
Is everybody starting to realize that the Halo fiction is swiss cheese and attempts to resolve this information with the previous "canon" will only end tragically, with a brain hemorrhage or stroke? You might as well devote your time to figuring out the Zelda timeline or grow a tail and chase it.
I mean, shit. In Halo 1, the ring activations doesn't kill the Flood and in Halo 3 it does. If you can't keep something that simple straight, then what hope is there?
Better luck with the next IP, Bungie.
The halo rings kill sentient life of certain biomass, meaning those little infection forms would probably survive but in halo 3 you destroy both the ring and the ark meaning everything would die.