Ah, the good ol' days of Halo 1! Surely that game was a masterpiece beyond improvement.
:-3
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Ah, the good ol' days of Halo 1! Surely that game was a masterpiece beyond improvement.
:-3
I'm curious, if a hunter hits you with the force you would imagine due to it's sheer size, what would happen if it hit you while you were in armour lock?
Bowling anyone?
I wonder how/if armor locking works while in man-cannoning :-3
That, and I wonder if they'll enable players with the ability to create game engine variant scripts (note: not halo scripts, a la Halo CE)? Or if we'll just be stuck with the typical prefixed settings UI editor. Forge may be able to automatically create the scripts based on a visual and interactive system though, explaining the "fullly featured level editor" description that article gave.
"Right Spartans, we're going to assault the covenant menace in just a few moments, get your suits ready for a armour lock, once we leave the man cannon you are to armour lock and pummel the elite scum into submission, Any questions? No?, Didn't think so."
"Commander, There appears to be multi colour balls flying directly at us, what should we do?"
"Raise shields, there was no reports of meteor showers today but none the less, this shall not halt our divine path to the great journey"
Cue stereotypical gay elite crew member:
"Ohhhhh! Look at the pretty pink one! I'd lower my shields for those balls any day :iamafagelite:"