Re: Open Sauce Ideas thread
I know It's a Double Post but I think that the methods for the impossible might as well be posted.
In order to Sync ai (possible, but NFWOS)
There are going to need to be 2 main things (i believe)
1: Get Clients to stop from creating their own bipeds
****Pulls out chat logs***
2. Has like 4 possibilities.
---a. Get ai to always make the same decisions
---b. Unrandomize ai decisions
---c. Make the clients depend on the server for the ai's actions.
Another idea which might not be very feasible is to code your own ai scripts in Open Sauce
Re: Open Sauce Ideas thread
Having a listing for OS servers only would hugely defeat the purpose for servers running Synapse.
Re: Open Sauce Ideas thread
Quote:
Originally Posted by
Freelancer
Having a listing for OS servers only would hugely defeat the purpose for servers running Synapse.
How so?
Re: Open Sauce Ideas thread
Quote:
Originally Posted by
Dwood
How so?
We're trying to collect player stats on a global basis. Segregating the game even more than it is would serve to kill it faster.
Re: Open Sauce Ideas thread
Quote:
Originally Posted by
Freelancer
We're trying to collect player stats on a global basis. Segregating the game even more than it is would serve to kill it faster.
I don't think of it like that. I think of it as a new way to organize servers so people can find other Open Sauce Servers. It doesn't necessarily have to be 100% separate. Just an easy way to distinguish.
Re: Open Sauce Ideas thread
I should note that Synapse based servers won't be expandable by Open Sauce, but they'll still be able to run some of the more basic OS related features (MTV and upgraded maps)
Re: Open Sauce Ideas thread
VIP gametype anyone?
also maybe dual-wielding?
and being able set gravity? (zero-g environments!) or set gravity within trigger_volumes
Re: Open Sauce Ideas thread
Spartan
1. Explain. Not enough details.
2. NFWOS
3. We already did that.
Re: Open Sauce Ideas thread
Quote:
Originally Posted by
Dwood
1. Explain. Not enough details.
Enlighten yourself.
Quote:
Originally Posted by
Dwood
2. NFWOS
Correct, proper dual wielding is not possible.
Quote:
Originally Posted by
Dwood
3. We already did that.
You could at least tell him how to do it. When you use an OS dll it will add a new global that controls gravity, which can then be edited through the console. Just open the console and type "gravity #".
Re: Open Sauce Ideas thread
Or you can use the new tools to compile a script which sets the "gravity" global. Be sure to pay it with The OS DLL, or else the game will more than likely exception