Agreed.
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Agreed.
I'd just like to hear his name or something if his face doesn't pop up anywhere. I feel like his memory has been forever replaced by that half-wit daughter of his.
Who, btw, had terrible one-liners.
There's going to be some stuff about halo later today on the gamescon stream http://www.xbox.com/en-gb/gamescom2010
Hopefully we'll watch him and Cortana pull the autumn through some ridiculously insane maneuver and kill like 3 covie ships as they make the blind jump at the end. Or perhaps the slipspace rupture itself could be involved in the ownage...
also, I am so tired of one-liners, I think it's been pretty thoroughly proven that a game can contain and use dialog on a much higher level than that...
Things I Hate About That Trailer
1. "Heard Noble Team had an interesting morning..."
Why would he have heard this? I understood that Noble Team was one of these best-of-the-best squads. Why are their actions being relayed so quickly to others? The only explanation I can think of is that the UNSC uses Noble Team as one of their SPARTAN publicity units, which is also hard to swallow, because if I remember correctly, SPARTAN IIIs were supposed to be top-secret.
2. "It's not enough we fight the Covenant, etc..."
This just seems like a line out of place. Like it shouldn't be the first time this concern has been expressed.
The whole trailer was just boring. It didn't explain anything, except perhaps that we may fight insurrectionists. The writing was bland, and it just seems like a waste of production money.
My guess is that the game starts out with you fighting insurrectionists, which if any of you saw the opening cinematic and first 5 minutes of the game, looks to be the case. The covenant probably don't land until the second level, which would explain why theres no achievement for beating the first level.
The first fight you get into is not with insurgents.
Take the first images of the game for example.
That one right there is from the first level (m10, as the image url says) which also supplied the world geometry for ff10_prototype. From playing the beta and those images you can tell it's of a civilian area (probably some type of farming)
They're probably sent off to investigate what command thinks is an insurgent attack only to find the covies knocking at their back door. I forget where it was said but they said that the game builds up in action as you progress thru each mission, so that would make a seemingly routine insurgent investigation fit the bill.