Re: [Gallery]Joshflighter
You always says it needs more of this and that.....
Looks really good. Also where is the door? Is it on the other side?
Re: [Gallery]Joshflighter
He's actually right, it could use a little more. Air conditioner units, ventilation shafts, etc.
Re: [Gallery]Joshflighter
The building had a poly limit. Sorry, no more detail was allowed to be added. :(
Re: [Gallery]Joshflighter
Very nice job on the SMG.
Re: [Gallery]Joshflighter
I like the smg, also before anyone mentions it, I do not find the handles important to be made less boxy as the hands cover them and they are not even seen in fp, I think it actually saves a lot of polies.
Re: [Gallery]Joshflighter
Re: [Gallery]Joshflighter
Quote:
Originally Posted by
sKc_Chains
I like the smg, also before anyone mentions it, I do not find the handles important to be made less boxy as the hands cover them and they are not even seen in fp, I think it actually saves a lot of polies.
wronglewronglewrrrroooooongggg
Reload animation, ready animation, melee animation, throw grenade animation and posing animation all have the potential to show the boxiness of the handle.
Re: [Gallery]Joshflighter
Quote:
Originally Posted by
ICEE
wronglewronglewrrrroooooongggg
Reload animation, ready animation, melee animation, throw grenade animation and posing animation all have the potential to show the boxiness of the handle.
So my weapon sucks then? :(
Re: [Gallery]Joshflighter
Way to be over sensitive. just fix the handle.