Re: Limits of Halo Engine
Quote:
Originally Posted by
yoyorast
Well I still have to test it Jay.. but ye in the case Madworkz doesn't answer (great chances), If yours meets the quality and requirments I asked you, it will defently be in V2.. otherwise the last option is to have no ATV..:(
and about the limit of thez engine.. Baturkin told me he put a 50000 polygons model ingame.. with no portal.. it was working fine.. so I don't know why our beta has this clipping problem with 20000..
Ah yes, the testing. I hope it meets the quality you're looking for, I know it meets the requirements (Well, except for the horn, but you never sent me one).
Re: Limits of Halo Engine
Quote:
Originally Posted by
Jay2645
Ah yes, the testing. I hope it meets the quality you're looking for, I know it meets the requirements (Well, except for the horn, but you never sent me one).
Ye ye, I'd just like to send it to ya.. and if it's ready let's go testing.. but what's your AIM?
Re: Limits of Halo Engine
Quote:
Originally Posted by
yoyorast
Well I still have to test it Jay.. but ye in the case Madworkz doesn't answer (great chances), If yours meets the quality and requirments I asked you, it will defently be in V2.. otherwise the last option is to have no ATV..:(
ya always got me :)