http://img4.imageshack.us/img4/4417/casphidef.png
merp
made this for a steam group, CatSpackle
Printable View
http://img4.imageshack.us/img4/4417/casphidef.png
merp
made this for a steam group, CatSpackle
Cat head isn't rounded and it looks messed up.
It's shrunken down to such a size where you can't see that
but I'll fix that anyway it bothers me
e: oh and define 'messed up' please
Yeh, I kind of based it on this, which seems to be a bit different than the official Halo design
The one on the right
http://farm3.static.flickr.com/2182/...55920e.jpg?v=0
A longer blade and some simple changes to it wouldn't be too hard though. I already see a mistake I made
lol no worries I wanted to know what was good and what wasn't, and that's what I got.
However, I did practice swinging a knife to find out which seemed the easiest, and left to right actually seemed to require more effort than right to left. Still I'll experiment around and see what I can come up with
Woah, those look wicked dude! Did you model and texture those yourself?
That's a photograph.
Look back a page.
Rofl tyrant...
:lmao:
So my news year resolution was to try become pro mudler this year, taking my first steps, thanks to a project at work I'ts sort of forcing me to learn.
Only 2 days work so far on what you see, lots of stuff missing, clipping errors, some tris i have to clean up and such, skin texture only really basic but heres this bitch so far:
http://img10.imageshack.us/img10/2120/31591550.jpg
http://img172.imageshack.us/img172/4356/43458970.jpg
http://img172.imageshack.us/img172/1575/33757004.jpg
http://img511.imageshack.us/img511/5214/33628703.jpg
http://img17.imageshack.us/img17/9278/60016727.jpg
http://img511.imageshack.us/img511/9383/44300375.jpg
Eyes are just black spheres right now fyi
It's going to be high poly CG style first also, then I'll make the low res meshes afterwards.
I see that tut i gave you is paying off!